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https://github.com/doitsujin/dxvk.git
synced 2024-12-03 22:24:13 +01:00
[d3d11] Fix remaining synchronization issues with CUDA interop
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@ -2492,15 +2492,15 @@ namespace dxvk {
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D3D11SamplerState* pSS = static_cast<D3D11SamplerState*>(samplerState);
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Rc<DxvkSampler> pDSS = pSS->GetDXVKSampler();
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VkSampler vkSampler = pDSS->handle();
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D3D11ShaderResourceView* pSRV = static_cast<D3D11ShaderResourceView*>(srv);
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Rc<DxvkImageView> pIV = pSRV->GetImageView();
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VkImageView vkImageView = pIV->handle();
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VkImageViewHandleInfoNVX imageViewHandleInfo = {VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX};
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imageViewHandleInfo.imageView = vkImageView;
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imageViewHandleInfo.sampler = vkSampler;
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LockImage(pIV->image(), 0u);
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VkImageViewHandleInfoNVX imageViewHandleInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX };
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imageViewHandleInfo.imageView = pIV->handle();
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imageViewHandleInfo.sampler = pDSS->handle();
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imageViewHandleInfo.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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// note: there's no implicit lifetime management here; it's up to the
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@ -2574,25 +2574,8 @@ namespace dxvk {
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// won't be relocated by the backend going forward
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Rc<DxvkImage> dxvkImage = texture->GetImage();
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if (dxvkImage->canRelocate()) {
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auto chunk = m_device->AllocCsChunk(DxvkCsChunkFlag::SingleUse);
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bool feedback = false;
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chunk->push([cImage = dxvkImage, &feedback] (DxvkContext* ctx) {
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DxvkImageUsageInfo usageInfo;
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usageInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
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usageInfo.stableGpuAddress = VK_TRUE;
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feedback = ctx->ensureImageCompatibility(cImage, usageInfo);
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});
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m_device->GetContext()->EmitCsChunkExternal(std::move(chunk), true);
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if (!feedback) {
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Logger::err(str::format("GetResourceHandleGPUVirtualAddressAndSize(res=", pResource,"): Failed to lock resource"));
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return false;
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}
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}
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if (!LockImage(dxvkImage, VK_IMAGE_USAGE_SAMPLED_BIT))
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return false;
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// The d3d11 nvapi provides us a texture, but vulkan only lets us
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// get the GPU address from an image view. So, make a private image
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@ -2622,16 +2605,7 @@ namespace dxvk {
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*gpuVASize = imageViewAddressProperties.size;
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} else if (resourceDesc.Dim == D3D11_RESOURCE_DIMENSION_BUFFER) {
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Rc<DxvkBuffer> dxvkBuffer = GetCommonBuffer(pResource)->GetBuffer();
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if (dxvkBuffer->canRelocate()) {
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auto chunk = m_device->AllocCsChunk(DxvkCsChunkFlag::SingleUse);
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chunk->push([cBuffer = dxvkBuffer] (DxvkContext* ctx) {
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ctx->ensureBufferAddress(cBuffer);
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});
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m_device->GetContext()->EmitCsChunkExternal(std::move(chunk), true);
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}
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LockBuffer(dxvkBuffer);
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*gpuVAStart = dxvkBuffer->gpuAddress();
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*gpuVASize = dxvkBuffer->info().size;
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@ -2647,102 +2621,99 @@ namespace dxvk {
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}
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bool STDMETHODCALLTYPE D3D11DeviceExt::CreateUnorderedAccessViewAndGetDriverHandleNVX(ID3D11Resource* pResource, const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc, ID3D11UnorderedAccessView** ppUAV, uint32_t* pDriverHandle) {
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D3D11_COMMON_RESOURCE_DESC resourceDesc;
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if (!SUCCEEDED(GetCommonResourceDesc(pResource, &resourceDesc))) {
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Logger::warn("CreateUnorderedAccessViewAndGetDriverHandleNVX() - GetCommonResourceDesc() failed");
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return false;
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}
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bool STDMETHODCALLTYPE D3D11DeviceExt::CreateUnorderedAccessViewAndGetDriverHandleNVX(
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ID3D11Resource* pResource,
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const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc,
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ID3D11UnorderedAccessView** ppUAV,
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uint32_t* pDriverHandle) {
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D3D11_COMMON_RESOURCE_DESC resourceDesc = { };
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GetCommonResourceDesc(pResource, &resourceDesc);
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if (resourceDesc.Dim != D3D11_RESOURCE_DIMENSION_TEXTURE2D) {
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Logger::warn(str::format("CreateUnorderedAccessViewAndGetDriverHandleNVX() - failure - unsupported dimension: ", resourceDesc.Dim));
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Logger::warn(str::format("CreateUnorderedAccessViewAndGetDriverHandleNVX(): Unsupported dimension: ", resourceDesc.Dim));
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return false;
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}
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auto texture = GetCommonTexture(pResource);
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Rc<DxvkImage> dxvkImage = texture->GetImage();
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if (0 == (dxvkImage->info().usage & (VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT))) {
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Logger::warn(str::format("CreateUnorderedAccessViewAndGetDriverHandleNVX(res=", pResource, ") image info missing required usage bit(s); can't be used for vkGetImageViewHandleNVX - failure"));
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Rc<DxvkImage> dxvkImage = GetCommonTexture(pResource)->GetImage();
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if (!(dxvkImage->info().usage & VK_IMAGE_USAGE_STORAGE_BIT)) {
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Logger::warn(str::format("CreateUnorderedAccessViewAndGetDriverHandleNVX(res=", pResource, "): Image not UAV compatible"));
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return false;
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}
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if (!SUCCEEDED(m_device->CreateUnorderedAccessView(pResource, pDesc, ppUAV))) {
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return false;
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}
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Com<ID3D11UnorderedAccessView> uav;
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D3D11UnorderedAccessView *pUAV = static_cast<D3D11UnorderedAccessView *>(*ppUAV);
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Rc<DxvkDevice> dxvkDevice = m_device->GetDXVKDevice();
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VkDevice vkDevice = dxvkDevice->handle();
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if (FAILED(m_device->CreateUnorderedAccessView(pResource, pDesc, &uav)))
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return false;
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Rc<DxvkImageView> dxvkImageView = static_cast<D3D11UnorderedAccessView*>(uav.ptr())->GetImageView();
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LockImage(dxvkImageView->image(), 0u);
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VkImageViewHandleInfoNVX imageViewHandleInfo = {VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX};
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Rc<DxvkImageView> dxvkImageView = pUAV->GetImageView();
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VkImageView vkImageView = dxvkImageView->handle();
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imageViewHandleInfo.imageView = vkImageView;
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imageViewHandleInfo.imageView = dxvkImageView->handle();
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imageViewHandleInfo.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
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*pDriverHandle = dxvkDevice->vkd()->vkGetImageViewHandleNVX(vkDevice, &imageViewHandleInfo);
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Rc<DxvkDevice> dxvkDevice = m_device->GetDXVKDevice();
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*pDriverHandle = dxvkDevice->vkd()->vkGetImageViewHandleNVX(
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dxvkDevice->handle(), &imageViewHandleInfo);
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if (!*pDriverHandle) {
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Logger::warn("CreateUnorderedAccessViewAndGetDriverHandleNVX() handle==0 - failure");
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pUAV->Release();
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Logger::warn("CreateUnorderedAccessViewAndGetDriverHandleNVX(): Handle is 0");
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return false;
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}
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*ppUAV = uav.ref();
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return true;
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}
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bool STDMETHODCALLTYPE D3D11DeviceExt::CreateShaderResourceViewAndGetDriverHandleNVX(ID3D11Resource* pResource, const D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc, ID3D11ShaderResourceView** ppSRV, uint32_t* pDriverHandle) {
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D3D11_COMMON_RESOURCE_DESC resourceDesc;
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if (!SUCCEEDED(GetCommonResourceDesc(pResource, &resourceDesc))) {
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Logger::warn("CreateShaderResourceViewAndGetDriverHandleNVX() - GetCommonResourceDesc() failed");
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return false;
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}
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D3D11_COMMON_RESOURCE_DESC resourceDesc = { };
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GetCommonResourceDesc(pResource, &resourceDesc);
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if (resourceDesc.Dim != D3D11_RESOURCE_DIMENSION_TEXTURE2D) {
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Logger::warn(str::format("CreateShaderResourceViewAndGetDriverHandleNVX() - failure - unsupported dimension: ", resourceDesc.Dim));
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Logger::warn(str::format("CreateShaderResourceViewAndGetDriverHandleNVX(): Unsupported dimension: ", resourceDesc.Dim));
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return false;
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}
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auto texture = GetCommonTexture(pResource);
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Rc<DxvkImage> dxvkImage = texture->GetImage();
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if (0 == (dxvkImage->info().usage & (VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT))) {
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Logger::warn(str::format("CreateShaderResourceViewAndGetDriverHandleNVX(res=", pResource, ") image info missing required usage bit(s); can't be used for vkGetImageViewHandleNVX - failure"));
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Rc<DxvkImage> dxvkImage = GetCommonTexture(pResource)->GetImage();
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if (!(dxvkImage->info().usage & VK_IMAGE_USAGE_SAMPLED_BIT)) {
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Logger::warn(str::format("CreateShaderResourceViewAndGetDriverHandleNVX(res=", pResource, "): Image not SRV compatible"));
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return false;
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}
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if (!SUCCEEDED(m_device->CreateShaderResourceView(pResource, pDesc, ppSRV))) {
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return false;
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}
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Com<ID3D11ShaderResourceView> srv;
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D3D11ShaderResourceView* pSRV = static_cast<D3D11ShaderResourceView*>(*ppSRV);
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Rc<DxvkDevice> dxvkDevice = m_device->GetDXVKDevice();
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VkDevice vkDevice = dxvkDevice->handle();
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if (FAILED(m_device->CreateShaderResourceView(pResource, pDesc, &srv)))
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return false;
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Rc<DxvkImageView> dxvkImageView = static_cast<D3D11ShaderResourceView*>(srv.ptr())->GetImageView();
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LockImage(dxvkImageView->image(), 0u);
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VkImageViewHandleInfoNVX imageViewHandleInfo = {VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX};
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Rc<DxvkImageView> dxvkImageView = pSRV->GetImageView();
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VkImageView vkImageView = dxvkImageView->handle();
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imageViewHandleInfo.imageView = vkImageView;
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imageViewHandleInfo.imageView = dxvkImageView->handle();
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imageViewHandleInfo.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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*pDriverHandle = dxvkDevice->vkd()->vkGetImageViewHandleNVX(vkDevice, &imageViewHandleInfo);
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Rc<DxvkDevice> dxvkDevice = m_device->GetDXVKDevice();
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*pDriverHandle = dxvkDevice->vkd()->vkGetImageViewHandleNVX(
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dxvkDevice->handle(), &imageViewHandleInfo);
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if (!*pDriverHandle) {
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Logger::warn("CreateShaderResourceViewAndGetDriverHandleNVX() handle==0 - failure");
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pSRV->Release();
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Logger::warn("CreateShaderResourceViewAndGetDriverHandleNVX(): Handle is 0");
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return false;
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}
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// will need to look-up resource from uint32 handle later
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AddSrvAndHandleNVX(*ppSRV, *pDriverHandle);
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*ppSRV = srv.ref();
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AddSrvAndHandleNVX(srv.ptr(), *pDriverHandle);
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return true;
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}
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bool STDMETHODCALLTYPE D3D11DeviceExt::CreateSamplerStateAndGetDriverHandleNVX(const D3D11_SAMPLER_DESC* pSamplerDesc, ID3D11SamplerState** ppSamplerState, uint32_t* pDriverHandle) {
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if (!SUCCEEDED(m_device->CreateSamplerState(pSamplerDesc, ppSamplerState))) {
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if (FAILED(m_device->CreateSamplerState(pSamplerDesc, ppSamplerState)))
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return false;
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}
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// for our purposes the actual value doesn't matter, only its uniqueness
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static std::atomic<ULONG> s_seqNum = 0;
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@ -2788,8 +2759,57 @@ namespace dxvk {
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}
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bool D3D11DeviceExt::LockImage(
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const Rc<DxvkImage>& Image,
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VkImageUsageFlags Usage) {
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if (!Image->canRelocate() && (Image->info().usage & Usage))
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return true;
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bool feedback = false;
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auto chunk = m_device->AllocCsChunk(DxvkCsChunkFlag::SingleUse);
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chunk->push([
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cImage = Image,
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cUsage = Usage,
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&feedback
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] (DxvkContext* ctx) {
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DxvkImageUsageInfo usageInfo;
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usageInfo.usage = cUsage;
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usageInfo.stableGpuAddress = VK_TRUE;
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feedback = ctx->ensureImageCompatibility(cImage, usageInfo);
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});
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m_device->GetContext()->EmitCsChunkExternal(std::move(chunk), true);
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if (!feedback) {
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Logger::err(str::format("Failed to lock image:"
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"\n Image format: ", Image->info().format,
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"\n Image usage: ", std::hex, Image->info().usage,
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"\n Desired usage: ", std::hex, Usage));
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}
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return feedback;
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}
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void D3D11DeviceExt::LockBuffer(
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const Rc<DxvkBuffer>& Buffer) {
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if (!Buffer->canRelocate())
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return;
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auto chunk = m_device->AllocCsChunk(DxvkCsChunkFlag::SingleUse);
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chunk->push([cBuffer = Buffer] (DxvkContext* ctx) {
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ctx->ensureBufferAddress(cBuffer);
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});
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m_device->GetContext()->EmitCsChunkExternal(std::move(chunk), true);
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}
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D3D11VideoDevice::D3D11VideoDevice(
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D3D11DXGIDevice* pContainer,
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@ -592,7 +592,14 @@ namespace dxvk {
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ID3D11ShaderResourceView* HandleToSrvNVX(
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uint32_t Handle);
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bool LockImage(
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const Rc<DxvkImage>& Image,
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VkImageUsageFlags Usage);
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void LockBuffer(
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const Rc<DxvkBuffer>& Buffer);
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dxvk::mutex m_mapLock;
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std::unordered_map<uint32_t, ID3D11SamplerState*> m_samplerHandleToPtr;
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std::unordered_map<uint32_t, ID3D11ShaderResourceView*> m_srvHandleToPtr;
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