From e9b0d5d7162e9f4eabf1ab05c3cf4e82027e016b Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Wed, 9 Mar 2022 21:37:33 +0000 Subject: [PATCH] [build] Enable -Wimplicit-fallthrough I got bit by this in D3D9. --- meson.build | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/meson.build b/meson.build index 0e52e6a03..740b3ba10 100644 --- a/meson.build +++ b/meson.build @@ -48,6 +48,10 @@ if not dxvk_is_msvc endif endif +if dxvk_compiler.has_argument('-Wimplicit-fallthrough') + add_project_arguments('-Wimplicit-fallthrough', language: 'cpp') +endif + dxvk_include_path = include_directories('./include') if (cpu_family == 'x86_64')