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[d3d9] Add unlikelies to rare vendor hacks

This commit is contained in:
Joshua Ashton 2021-08-09 03:16:58 +01:00 committed by Joshie
parent 1ea79cf136
commit ea4aa87336

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@ -3666,19 +3666,19 @@ namespace dxvk {
constexpr DWORD Fetch4Enabled = MAKEFOURCC('G', 'E', 'T', '4');
constexpr DWORD Fetch4Disabled = MAKEFOURCC('G', 'E', 'T', '1');
if (Type == D3DSAMP_MIPMAPLODBIAS) {
if (Value == Fetch4Enabled) {
if (unlikely(Type == D3DSAMP_MIPMAPLODBIAS)) {
if (unlikely(Value == Fetch4Enabled)) {
m_fetch4Enabled |= 1u << StateSampler;
if (state[StateSampler][D3DSAMP_MAGFILTER] == D3DTEXF_POINT)
m_fetch4 |= 1u << StateSampler;
}
else if (Value == Fetch4Disabled) {
else if (unlikely(Value == Fetch4Disabled)) {
m_fetch4Enabled &= ~(1u << StateSampler);
m_fetch4 &= ~(1u << StateSampler);
}
}
if (Type == D3DSAMP_MAGFILTER && m_fetch4Enabled & (1u << StateSampler)) {
if (unlikely(Type == D3DSAMP_MAGFILTER && m_fetch4Enabled & (1u << StateSampler))) {
if (Value == D3DTEXF_POINT)
m_fetch4 |= 1u << StateSampler;
else