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mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-20 19:54:19 +01:00

[dxbc] Add definitions for sparse feedback instructions

This commit is contained in:
Philip Rebohle 2022-08-22 02:40:34 +02:00
parent 70158fa9cf
commit eb8a238d6f
3 changed files with 157 additions and 1 deletions

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@ -2,7 +2,7 @@
namespace dxvk {
const std::array<DxbcInstFormat, 218> g_instructionFormats = {{
const std::array<DxbcInstFormat, 235> g_instructionFormats = {{
/* Add */
{ 3, DxbcInstClass::VectorAlu, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
@ -1103,6 +1103,144 @@ namespace dxvk {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float64 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Uint32 },
} },
/* ReservedBegin11_2 */
{ },
/* Gather4S */
{ 5, DxbcInstClass::TextureGather, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* Gather4CS */
{ 6, DxbcInstClass::TextureGather, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* Gather4PoS */
{ 6, DxbcInstClass::TextureGather, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* Gather4PoCS */
{ 7, DxbcInstClass::TextureGather, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* LdS */
{ 4, DxbcInstClass::TextureFetch, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* LdMsS */
{ 5, DxbcInstClass::TextureFetch, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
} },
/* LdUavTypedS */
{ 4, DxbcInstClass::TypedUavLoad, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Uint32 },
} },
/* LdRawS */
{ 4, DxbcInstClass::BufferLoad, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Uint32 },
} },
/* LdStructuredS */
{ 5, DxbcInstClass::BufferLoad, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Sint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Uint32 },
} },
/* SampleLS */
{ 6, DxbcInstClass::TextureSample, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* SampleClzS */
{ 6, DxbcInstClass::TextureSample, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* SampleClampS */
{ 6, DxbcInstClass::TextureSample, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* SampleBClampS */
{ 7, DxbcInstClass::TextureSample, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* SampleDClampS */
{ 8, DxbcInstClass::TextureSample, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* SampleCClampS */
{ 7, DxbcInstClass::TextureSample, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Float32 },
} },
/* CheckAccessFullyMapped */
{ 2, DxbcInstClass::SparseCheckAccess, {
{ DxbcOperandKind::DstReg, DxbcScalarType::Uint32 },
{ DxbcOperandKind::SrcReg, DxbcScalarType::Uint32 },
} },
}};

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@ -47,6 +47,7 @@ namespace dxvk {
HullShaderInstCnt, ///< Hull shader phase instance count
Interpolate, ///< Input attribute interpolation
NoOperation, ///< The most useful instruction class
SparseCheckAccess, ///< Verifies sparse resource access
TextureQuery, ///< Texture query instruction
TextureQueryLod, ///< Texture LOD query instruction
TextureQueryMs, ///< Multisample texture query

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@ -226,6 +226,23 @@ namespace dxvk {
DtoU = 215,
ItoD = 216,
UtoD = 217,
ReservedBegin11_2 = 218,
Gather4S = 219,
Gather4CS = 220,
Gather4PoS = 221,
Gather4PoCS = 222,
LdS = 223,
LdMsS = 224,
LdUavTypedS = 225,
LdRawS = 226,
LdStructuredS = 227,
SampleLS = 228,
SampleClzS = 229,
SampleClampS = 230,
SampleBClampS = 231,
SampleDClampS = 232,
SampleCClampS = 233,
CheckAccessFullyMapped = 234,
};