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[d3d9] Improve ReturnUnderlyingResource stub for 9on12
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@ -30,8 +30,11 @@ namespace dxvk {
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return E_NOINTERFACE;
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return E_NOINTERFACE;
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}
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}
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HRESULT STDMETHODCALLTYPE D3D9On12::ReturnUnderlyingResource(IDirect3DResource9* resource, UINT num_sync, UINT64* signal_values, ID3D12Fence** fences) {
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HRESULT STDMETHODCALLTYPE D3D9On12::ReturnUnderlyingResource(IDirect3DResource9* resource, UINT num_sync, UINT64* signal_values, ID3D12Fence** fences) {
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Logger::err("D3D9On12::GetD3D12Device: ReturnUnderlyingResource: Stub");
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if (num_sync)
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return E_NOINTERFACE;
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Logger::err("D3D9On12::GetD3D12Device: ReturnUnderlyingResource: Stub");
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m_device->Flush();
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return S_OK;
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}
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}
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}
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}
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