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https://github.com/doitsujin/dxvk.git
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[d3d9] Handle zero-sized draws
These return S_OK, because ofc they do.
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@ -2333,6 +2333,9 @@ namespace dxvk {
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D3DPRIMITIVETYPE PrimitiveType,
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D3DPRIMITIVETYPE PrimitiveType,
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UINT StartVertex,
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UINT StartVertex,
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UINT PrimitiveCount) {
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UINT PrimitiveCount) {
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if (unlikely(!PrimitiveCount))
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return S_OK;
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D3D9DeviceLock lock = LockDevice();
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D3D9DeviceLock lock = LockDevice();
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PrepareDraw(PrimitiveType);
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PrepareDraw(PrimitiveType);
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@ -2363,6 +2366,9 @@ namespace dxvk {
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UINT NumVertices,
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UINT NumVertices,
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UINT StartIndex,
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UINT StartIndex,
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UINT PrimitiveCount) {
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UINT PrimitiveCount) {
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if (unlikely(!PrimitiveCount))
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return S_OK;
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D3D9DeviceLock lock = LockDevice();
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D3D9DeviceLock lock = LockDevice();
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PrepareDraw(PrimitiveType);
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PrepareDraw(PrimitiveType);
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@ -2393,6 +2399,9 @@ namespace dxvk {
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UINT PrimitiveCount,
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UINT PrimitiveCount,
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const void* pVertexStreamZeroData,
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const void* pVertexStreamZeroData,
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UINT VertexStreamZeroStride) {
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UINT VertexStreamZeroStride) {
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if (unlikely(!PrimitiveCount))
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return S_OK;
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D3D9DeviceLock lock = LockDevice();
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D3D9DeviceLock lock = LockDevice();
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PrepareDraw(PrimitiveType);
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PrepareDraw(PrimitiveType);
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@ -2440,6 +2449,9 @@ namespace dxvk {
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D3DFORMAT IndexDataFormat,
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D3DFORMAT IndexDataFormat,
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const void* pVertexStreamZeroData,
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const void* pVertexStreamZeroData,
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UINT VertexStreamZeroStride) {
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UINT VertexStreamZeroStride) {
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if (unlikely(!PrimitiveCount))
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return S_OK;
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D3D9DeviceLock lock = LockDevice();
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D3D9DeviceLock lock = LockDevice();
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PrepareDraw(PrimitiveType);
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PrepareDraw(PrimitiveType);
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