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fix d3d11 header for MinGW 9 (#1883)
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@ -25,6 +25,7 @@
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// directly, although others from the same header work.
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// Some structures are missing from the mingw headers.
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#ifndef _MSC_VER
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#if !defined(__MINGW64_VERSION_MAJOR) || __MINGW64_VERSION_MAJOR < 9
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typedef enum D3D11_FORMAT_SUPPORT2 {
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D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1,
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D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2,
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@ -41,6 +42,7 @@ typedef enum D3D11_FORMAT_SUPPORT2 {
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} D3D11_FORMAT_SUPPORT2;
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#define D3D11_RESOURCE_MISC_TILE_POOL (0x20000)
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#define D3D11_RESOURCE_MISC_TILED (0x40000)
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#endif // !defined(__MINGW64_VERSION_MAJOR) || __MINGW64_VERSION_MAJOR < 9
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#ifndef __WINE__
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//MinGW-Headers supports these typedefs since 6.0.0
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