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https://github.com/doitsujin/dxvk.git
synced 2024-12-11 19:24:11 +01:00
[dxvk] Use dual queues for CS thread
Reduces lock contention since we can just swap out the entire queue any time the worker thread runs out of stuff to do.
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eed43c8524
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@ -119,7 +119,7 @@ namespace dxvk {
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{ std::unique_lock<dxvk::mutex> lock(m_mutex);
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seq = ++m_chunksDispatched;
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m_chunksQueued.push(std::move(chunk));
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m_chunksQueued.push_back(std::move(chunk));
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}
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m_condOnAdd.notify_one();
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@ -152,35 +152,36 @@ namespace dxvk {
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void DxvkCsThread::threadFunc() {
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env::setThreadName("dxvk-cs");
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DxvkCsChunkRef chunk;
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// Local chunk queue, we use two queues and swap between
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// them in order to potentially reduce lock contention.
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std::vector<DxvkCsChunkRef> chunks;
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try {
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while (!m_stopped.load()) {
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{ std::unique_lock<dxvk::mutex> lock(m_mutex);
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if (chunk) {
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m_chunksExecuted++;
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m_condOnSync.notify_one();
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chunk = DxvkCsChunkRef();
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}
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if (m_chunksQueued.size() == 0) {
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m_condOnAdd.wait(lock, [this] {
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return (m_chunksQueued.size() != 0)
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|| (m_stopped.load());
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});
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}
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if (m_chunksQueued.size() != 0) {
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chunk = std::move(m_chunksQueued.front());
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m_chunksQueued.pop();
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}
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m_condOnAdd.wait(lock, [this] {
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return (!m_chunksQueued.empty())
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|| (m_stopped.load());
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});
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std::swap(chunks, m_chunksQueued);
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}
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if (chunk) {
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for (auto& chunk : chunks) {
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m_context->addStatCtr(DxvkStatCounter::CsChunkCount, 1);
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chunk->executeAll(m_context.ptr());
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m_chunksExecuted += 1;
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m_condOnSync.notify_one();
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// Explicitly free chunk here to release
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// references to any resources held by it
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chunk = DxvkCsChunkRef();
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}
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chunks.clear();
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}
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} catch (const DxvkError& e) {
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Logger::err("Exception on CS thread!");
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@ -432,7 +432,7 @@ namespace dxvk {
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dxvk::mutex m_mutex;
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dxvk::condition_variable m_condOnAdd;
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dxvk::condition_variable m_condOnSync;
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std::queue<DxvkCsChunkRef> m_chunksQueued;
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std::vector<DxvkCsChunkRef> m_chunksQueued;
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dxvk::thread m_thread;
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void threadFunc();
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