mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-03-15 07:29:17 +01:00
[util] Set forceSamplerTypeSpecConstants for Alpha Protocol
Some objects like metal containers will have unwanted reflection when they shouldn't otherwise.
This commit is contained in:
parent
ce42ce2f3f
commit
f813549ced
@ -979,14 +979,18 @@ namespace dxvk {
|
||||
{ R"(\\SecretWorldLegends\.exe$)", {{
|
||||
{ "d3d9.memoryTrackTest", "True" },
|
||||
}} },
|
||||
/* Far Cry 2: Set vendor ID to Nvidia to *
|
||||
* avoid vegetation artifacts on Intel, and *
|
||||
* set apitrace mode to True to improve perf *
|
||||
* on all hardware. */
|
||||
/* Far Cry 2: Set vendor ID to Nvidia to *
|
||||
* avoid vegetation artifacts on Intel, and *
|
||||
* set apitrace mode to True to improve perf *
|
||||
* on all hardware. */
|
||||
{ R"(\\(FarCry2|farcry2game)\.exe$)", {{
|
||||
{ "d3d9.customVendorId", "10de" },
|
||||
{ "d3d9.cachedDynamicBuffers", "True" },
|
||||
}} },
|
||||
/* Alpha Protocol - Rids unwanted reflections */
|
||||
{ R"(\\APGame\.exe$)", {{
|
||||
{ "d3d9.forceSamplerTypeSpecConstants", "True" },
|
||||
}} },
|
||||
|
||||
/**********************************************/
|
||||
/* D3D8 GAMES */
|
||||
|
Loading…
x
Reference in New Issue
Block a user