From f869881f558d4abac12018fbf59c896643e21de3 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Sat, 16 Jan 2021 15:23:52 +0100 Subject: [PATCH] [util] Enable TGSM barrier workaround for more F1 games F1 2020 is reportedly broken as well. --- src/util/config/config.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 806911949..457338103 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -177,9 +177,9 @@ namespace dxvk { { R"(\\Entropia\.exe$)", {{ { "d3d11.invariantPosition", "True" }, }} }, - /* F1 2019 - does not synchronize TGSM access * + /* F1 games - do not synchronize TGSM access * * in a compute shader, causing artifacts */ - { R"(\\F1_201[89]\.exe$)", {{ + { R"(\\F1_20(1[89]|[2-9][0-9])\.exe$)", {{ { "d3d11.forceTgsmBarriers", "True" }, }} }, /* Subnautica */