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[util] Enable longMad for Watch_Dogs 2 and Legion
Works around flickering on characters when a outline or highlight effect is showing.
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@ -447,8 +447,8 @@ namespace dxvk {
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{ R"(\\ghost\.exe$)", {{
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{ R"(\\ghost\.exe$)", {{
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{ "d3d11.longMad", "True" },
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{ "d3d11.longMad", "True" },
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}} },
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}} },
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/* Watch_Dogs - Some objects flicker without */
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/* Watch_Dogs series - Some objects flicker */
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{ R"(\\watch_dogs\.exe$)", {{
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{ R"(\\watch(_)?dogs(2|Legion)?\.exe$)", {{
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{ "d3d11.longMad", "True" },
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{ "d3d11.longMad", "True" },
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}} },
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}} },
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/* Crysis 1/Warhead - Game bug in d3d10 makes *
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/* Crysis 1/Warhead - Game bug in d3d10 makes *
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