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[d3d9] Improve MarkAllForUpload implementation
Only mark the bits we are actually using.
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@ -356,10 +356,11 @@ namespace dxvk {
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void SetNeedsUpload(UINT Subresource, bool upload) { m_needsUpload.set(Subresource, upload); }
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void MarkAllForUpload() {
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for (uint32_t i = 0; i < m_needsUpload.dwordCount() - 1; i++)
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uint32_t subresourceDwords = CountSubresources() / 32;
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for (uint32_t i = 0; i < subresourceDwords; i++)
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m_needsUpload.dword(i) = std::numeric_limits<uint32_t>::max();
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m_needsUpload.dword(m_needsUpload.dwordCount() - 1) = CountSubresources() % 32;
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m_needsUpload.dword(subresourceDwords) = CountSubresources() % 32;
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}
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bool NeedsAnyUpload() { return m_needsUpload.any(); }
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void ClearNeedsUpload() { return m_needsUpload.clearAll(); }
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