mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-03-13 19:29:14 +01:00
[dxvk] Add meta copy code
The current way of copying data between incompatible images is slow and does not work for multisampled images. This new code implements a render pass which performs an exact copy of the source data.
This commit is contained in:
parent
c11d492597
commit
fad2e13882
560
src/dxvk/dxvk_meta_copy.cpp
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560
src/dxvk/dxvk_meta_copy.cpp
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#include "dxvk_meta_copy.h"
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#include <dxvk_copy_color_1d.h>
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#include <dxvk_copy_color_2d.h>
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#include <dxvk_copy_color_ms.h>
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#include <dxvk_copy_depth_1d.h>
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#include <dxvk_copy_depth_2d.h>
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#include <dxvk_copy_depth_ms.h>
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#include <dxvk_resolve_vert.h>
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#include <dxvk_resolve_geom.h>
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namespace dxvk {
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DxvkMetaCopyRenderPass::DxvkMetaCopyRenderPass(
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const Rc<vk::DeviceFn>& vkd,
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const Rc<DxvkImageView>& dstImageView,
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const Rc<DxvkImageView>& srcImageView,
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bool discardDst)
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: m_vkd (vkd),
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m_dstImageView(dstImageView),
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m_srcImageView(srcImageView),
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m_renderPass (createRenderPass(discardDst)),
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m_framebuffer (createFramebuffer()) {
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}
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DxvkMetaCopyRenderPass::~DxvkMetaCopyRenderPass() {
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m_vkd->vkDestroyFramebuffer(m_vkd->device(), m_framebuffer, nullptr);
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m_vkd->vkDestroyRenderPass (m_vkd->device(), m_renderPass, nullptr);
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}
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VkRenderPass DxvkMetaCopyRenderPass::createRenderPass(bool discard) const {
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auto aspect = m_dstImageView->info().aspect;
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std::array<VkSubpassDependency, 2> subpassDeps = {{
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{ VK_SUBPASS_EXTERNAL, 0,
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m_dstImageView->imageInfo().stages,
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, 0 },
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{ 0, VK_SUBPASS_EXTERNAL,
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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m_dstImageView->imageInfo().stages,
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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m_dstImageView->imageInfo().access, 0 },
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}};
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VkAttachmentDescription attachment;
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attachment.flags = 0;
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attachment.format = m_dstImageView->info().format;
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attachment.samples = m_dstImageView->imageInfo().sampleCount;
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
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attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachment.initialLayout = m_dstImageView->imageInfo().layout;
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attachment.finalLayout = m_dstImageView->imageInfo().layout;
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if (discard) {
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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}
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VkAttachmentReference attachmentRef;
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attachmentRef.attachment = 0;
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attachmentRef.layout = (aspect & VK_IMAGE_ASPECT_COLOR_BIT)
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? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
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: VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass;
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subpass.flags = 0;
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.inputAttachmentCount = 0;
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subpass.pInputAttachments = nullptr;
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subpass.colorAttachmentCount = 0;
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subpass.pColorAttachments = nullptr;
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subpass.pResolveAttachments = nullptr;
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subpass.pDepthStencilAttachment = nullptr;
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subpass.preserveAttachmentCount = 0;
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subpass.pPreserveAttachments = nullptr;
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if (aspect & VK_IMAGE_ASPECT_COLOR_BIT) {
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &attachmentRef;
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} else {
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subpass.pDepthStencilAttachment = &attachmentRef;
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}
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VkRenderPassCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.attachmentCount = 1;
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info.pAttachments = &attachment;
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info.subpassCount = 1;
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info.pSubpasses = &subpass;
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info.dependencyCount = subpassDeps.size();
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info.pDependencies = subpassDeps.data();
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VkRenderPass result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaCopyRenderPass: Failed to create render pass");
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return result;
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}
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VkFramebuffer DxvkMetaCopyRenderPass::createFramebuffer() const {
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VkImageView dstViewHandle = m_dstImageView->handle();
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VkImageSubresourceRange dstSubresources = m_dstImageView->subresources();
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VkExtent3D dstExtent = m_dstImageView->mipLevelExtent(0);
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VkFramebufferCreateInfo fboInfo;
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fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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fboInfo.pNext = nullptr;
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fboInfo.flags = 0;
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fboInfo.renderPass = m_renderPass;
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fboInfo.attachmentCount = 1;
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fboInfo.pAttachments = &dstViewHandle;
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fboInfo.width = dstExtent.width;
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fboInfo.height = dstExtent.height;
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fboInfo.layers = dstSubresources.layerCount;
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VkFramebuffer result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target framebuffer");
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return result;
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}
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DxvkMetaCopyObjects::DxvkMetaCopyObjects(const Rc<vk::DeviceFn>& vkd)
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: m_vkd (vkd),
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m_sampler (createSampler()),
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m_shaderVert (createShaderModule(dxvk_resolve_vert)),
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m_shaderGeom (createShaderModule(dxvk_resolve_geom)),
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m_color {
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createShaderModule(dxvk_copy_color_1d),
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createShaderModule(dxvk_copy_color_2d),
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createShaderModule(dxvk_copy_color_ms) },
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m_depth {
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createShaderModule(dxvk_copy_depth_1d),
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createShaderModule(dxvk_copy_depth_2d),
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createShaderModule(dxvk_copy_depth_ms) } {
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}
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DxvkMetaCopyObjects::~DxvkMetaCopyObjects() {
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for (const auto& pair : m_pipelines) {
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m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
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m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
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m_vkd->vkDestroyDescriptorSetLayout (m_vkd->device(), pair.second.dsetLayout, nullptr);
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m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second.renderPass, nullptr);
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}
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_depth.fragMs, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_depth.frag2D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_depth.frag1D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_color.fragMs, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_color.frag2D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_color.frag1D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
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m_vkd->vkDestroySampler(m_vkd->device(), m_sampler, nullptr);
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}
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VkFormat DxvkMetaCopyObjects::getCopyDestinationFormat(
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VkImageAspectFlags dstAspect,
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VkImageAspectFlags srcAspect,
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VkFormat srcFormat) const {
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if (srcAspect == dstAspect)
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return srcFormat;
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if (dstAspect == VK_IMAGE_ASPECT_COLOR_BIT
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&& srcAspect == VK_IMAGE_ASPECT_DEPTH_BIT) {
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switch (srcFormat) {
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case VK_FORMAT_D16_UNORM: return VK_FORMAT_R16_UNORM;
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case VK_FORMAT_D32_SFLOAT: return VK_FORMAT_R32_SFLOAT;
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default: return VK_FORMAT_UNDEFINED;
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}
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}
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if (dstAspect == VK_IMAGE_ASPECT_DEPTH_BIT
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&& srcAspect == VK_IMAGE_ASPECT_COLOR_BIT) {
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switch (srcFormat) {
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case VK_FORMAT_R16_UNORM: return VK_FORMAT_D16_UNORM;
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case VK_FORMAT_R32_SFLOAT: return VK_FORMAT_D32_SFLOAT;
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default: return VK_FORMAT_UNDEFINED;
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}
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}
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return VK_FORMAT_UNDEFINED;
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}
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DxvkMetaCopyPipeline DxvkMetaCopyObjects::getPipeline(
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VkImageViewType viewType,
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VkFormat dstFormat,
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VkSampleCountFlagBits dstSamples) {
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std::lock_guard<std::mutex> lock(m_mutex);
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DxvkMetaCopyPipelineKey key;
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key.viewType = viewType;
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key.format = dstFormat;
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key.samples = dstSamples;
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auto entry = m_pipelines.find(key);
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if (entry != m_pipelines.end())
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return entry->second;
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DxvkMetaCopyPipeline pipeline = createPipeline(key);
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m_pipelines.insert({ key, pipeline });
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return pipeline;
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}
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VkSampler DxvkMetaCopyObjects::createSampler() const {
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VkSamplerCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.magFilter = VK_FILTER_NEAREST;
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info.minFilter = VK_FILTER_NEAREST;
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info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
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info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.mipLodBias = 0.0f;
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info.anisotropyEnable = VK_FALSE;
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info.maxAnisotropy = 1.0f;
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info.compareEnable = VK_FALSE;
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info.compareOp = VK_COMPARE_OP_ALWAYS;
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info.minLod = 0.0f;
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info.maxLod = 0.0f;
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info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
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info.unnormalizedCoordinates = VK_FALSE;
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VkSampler result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateSampler(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaCopyObjects: Failed to create sampler");
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return result;
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}
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VkShaderModule DxvkMetaCopyObjects::createShaderModule(
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const SpirvCodeBuffer& code) const {
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VkShaderModuleCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.codeSize = code.size();
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info.pCode = code.data();
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VkShaderModule result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaCopyObjects: Failed to create shader module");
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return result;
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}
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DxvkMetaCopyPipeline DxvkMetaCopyObjects::createPipeline(
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const DxvkMetaCopyPipelineKey& key) {
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DxvkMetaCopyPipeline pipeline;
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pipeline.renderPass = this->createRenderPass(key);
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pipeline.dsetLayout = this->createDescriptorSetLayout();
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pipeline.pipeLayout = this->createPipelineLayout(pipeline.dsetLayout);
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pipeline.pipeHandle = this->createPipelineObject(key, pipeline.pipeLayout, pipeline.renderPass);
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return pipeline;
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}
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VkRenderPass DxvkMetaCopyObjects::createRenderPass(
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const DxvkMetaCopyPipelineKey& key) const {
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auto aspect = imageFormatInfo(key.format)->aspectMask;
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VkAttachmentDescription attachment;
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attachment.flags = 0;
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attachment.format = key.format;
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attachment.samples = key.samples;
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
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attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachment.initialLayout = VK_IMAGE_LAYOUT_GENERAL;
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attachment.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
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VkAttachmentReference attachmentRef;
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attachmentRef.attachment = 0;
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attachmentRef.layout = (aspect & VK_IMAGE_ASPECT_COLOR_BIT)
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? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
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: VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass;
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subpass.flags = 0;
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.inputAttachmentCount = 0;
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subpass.pInputAttachments = nullptr;
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subpass.colorAttachmentCount = 0;
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subpass.pColorAttachments = nullptr;
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subpass.pResolveAttachments = nullptr;
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subpass.pDepthStencilAttachment = nullptr;
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subpass.preserveAttachmentCount = 0;
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subpass.pPreserveAttachments = nullptr;
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if (aspect & VK_IMAGE_ASPECT_COLOR_BIT) {
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &attachmentRef;
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} else {
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subpass.pDepthStencilAttachment = &attachmentRef;
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}
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VkRenderPassCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.attachmentCount = 1;
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info.pAttachments = &attachment;
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info.subpassCount = 1;
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info.pSubpasses = &subpass;
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info.dependencyCount = 0;
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info.pDependencies = nullptr;
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VkRenderPass result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaCopyObjects: Failed to create render pass");
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return result;
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}
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VkDescriptorSetLayout DxvkMetaCopyObjects::createDescriptorSetLayout() const {
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VkDescriptorSetLayoutBinding binding;
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binding.binding = 0;
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binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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binding.descriptorCount = 1;
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binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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binding.pImmutableSamplers = &m_sampler;
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VkDescriptorSetLayoutCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.bindingCount = 1;
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info.pBindings = &binding;
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VkDescriptorSetLayout result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaCopyObjects: Failed to create descriptor set layout");
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return result;
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}
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VkPipelineLayout DxvkMetaCopyObjects::createPipelineLayout(
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VkDescriptorSetLayout descriptorSetLayout) const {
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VkPushConstantRange push;
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push.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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push.offset = 0;
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push.size = sizeof(VkOffset2D);
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VkPipelineLayoutCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.setLayoutCount = 1;
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info.pSetLayouts = &descriptorSetLayout;
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info.pushConstantRangeCount = 1;
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info.pPushConstantRanges = &push;
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VkPipelineLayout result = VK_NULL_HANDLE;
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if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaCopyObjects: Failed to create pipeline layout");
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return result;
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}
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VkPipeline DxvkMetaCopyObjects::createPipelineObject(
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const DxvkMetaCopyPipelineKey& key,
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VkPipelineLayout pipelineLayout,
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VkRenderPass renderPass) {
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auto aspect = imageFormatInfo(key.format)->aspectMask;
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std::array<VkPipelineShaderStageCreateInfo, 3> stages;
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VkPipelineShaderStageCreateInfo& vsStage = stages[0];
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vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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vsStage.pNext = nullptr;
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vsStage.flags = 0;
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vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
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vsStage.module = m_shaderVert;
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vsStage.pName = "main";
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vsStage.pSpecializationInfo = nullptr;
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VkPipelineShaderStageCreateInfo& gsStage = stages[1];
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gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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gsStage.pNext = nullptr;
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gsStage.flags = 0;
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gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
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gsStage.module = m_shaderGeom;
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gsStage.pName = "main";
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gsStage.pSpecializationInfo = nullptr;
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VkPipelineShaderStageCreateInfo& psStage = stages[2];
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psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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psStage.pNext = nullptr;
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psStage.flags = 0;
|
||||
psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
psStage.module = VK_NULL_HANDLE;
|
||||
psStage.pName = "main";
|
||||
psStage.pSpecializationInfo = nullptr;
|
||||
|
||||
auto shaderSet = (aspect & VK_IMAGE_ASPECT_COLOR_BIT) ? &m_color : &m_depth;
|
||||
|
||||
if (key.viewType == VK_IMAGE_VIEW_TYPE_1D)
|
||||
psStage.module = shaderSet->frag1D;
|
||||
else if (key.samples == VK_SAMPLE_COUNT_1_BIT)
|
||||
psStage.module = shaderSet->frag2D;
|
||||
else
|
||||
psStage.module = shaderSet->fragMs;
|
||||
|
||||
std::array<VkDynamicState, 2> dynStates = {{
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
}};
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynState;
|
||||
dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
dynState.pNext = nullptr;
|
||||
dynState.flags = 0;
|
||||
dynState.dynamicStateCount = dynStates.size();
|
||||
dynState.pDynamicStates = dynStates.data();
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo viState;
|
||||
viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||||
viState.pNext = nullptr;
|
||||
viState.flags = 0;
|
||||
viState.vertexBindingDescriptionCount = 0;
|
||||
viState.pVertexBindingDescriptions = nullptr;
|
||||
viState.vertexAttributeDescriptionCount = 0;
|
||||
viState.pVertexAttributeDescriptions = nullptr;
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo iaState;
|
||||
iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||||
iaState.pNext = nullptr;
|
||||
iaState.flags = 0;
|
||||
iaState.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
||||
iaState.primitiveRestartEnable = VK_FALSE;
|
||||
|
||||
VkPipelineViewportStateCreateInfo vpState;
|
||||
vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
vpState.pNext = nullptr;
|
||||
vpState.flags = 0;
|
||||
vpState.viewportCount = 1;
|
||||
vpState.pViewports = nullptr;
|
||||
vpState.scissorCount = 1;
|
||||
vpState.pScissors = nullptr;
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rsState;
|
||||
rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||
rsState.pNext = nullptr;
|
||||
rsState.flags = 0;
|
||||
rsState.depthClampEnable = VK_TRUE;
|
||||
rsState.rasterizerDiscardEnable = VK_FALSE;
|
||||
rsState.polygonMode = VK_POLYGON_MODE_FILL;
|
||||
rsState.cullMode = VK_CULL_MODE_NONE;
|
||||
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
||||
rsState.depthBiasEnable = VK_FALSE;
|
||||
rsState.depthBiasConstantFactor = 0.0f;
|
||||
rsState.depthBiasClamp = 0.0f;
|
||||
rsState.depthBiasSlopeFactor = 0.0f;
|
||||
rsState.lineWidth = 1.0f;
|
||||
|
||||
uint32_t msMask = 0xFFFFFFFF;
|
||||
VkPipelineMultisampleStateCreateInfo msState;
|
||||
msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
msState.pNext = nullptr;
|
||||
msState.flags = 0;
|
||||
msState.rasterizationSamples = key.samples;
|
||||
msState.sampleShadingEnable = key.samples != VK_SAMPLE_COUNT_1_BIT;
|
||||
msState.minSampleShading = 1.0f;
|
||||
msState.pSampleMask = &msMask;
|
||||
msState.alphaToCoverageEnable = VK_FALSE;
|
||||
msState.alphaToOneEnable = VK_FALSE;
|
||||
|
||||
VkPipelineColorBlendAttachmentState cbAttachment;
|
||||
cbAttachment.blendEnable = VK_FALSE;
|
||||
cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
cbAttachment.colorWriteMask =
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo cbState;
|
||||
cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
cbState.pNext = nullptr;
|
||||
cbState.flags = 0;
|
||||
cbState.logicOpEnable = VK_FALSE;
|
||||
cbState.logicOp = VK_LOGIC_OP_NO_OP;
|
||||
cbState.attachmentCount = 1;
|
||||
cbState.pAttachments = &cbAttachment;
|
||||
|
||||
for (uint32_t i = 0; i < 4; i++)
|
||||
cbState.blendConstants[i] = 0.0f;
|
||||
|
||||
VkStencilOpState stencilOp;
|
||||
stencilOp.failOp = VK_STENCIL_OP_KEEP;
|
||||
stencilOp.passOp = VK_STENCIL_OP_KEEP;
|
||||
stencilOp.depthFailOp = VK_STENCIL_OP_KEEP;
|
||||
stencilOp.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
stencilOp.compareMask = 0xFFFFFFFF;
|
||||
stencilOp.writeMask = 0xFFFFFFFF;
|
||||
stencilOp.compareMask = 0;
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo dsState;
|
||||
dsState.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
dsState.pNext = nullptr;
|
||||
dsState.flags = 0;
|
||||
dsState.depthTestEnable = VK_TRUE;
|
||||
dsState.depthWriteEnable = VK_TRUE;
|
||||
dsState.depthCompareOp = VK_COMPARE_OP_ALWAYS;
|
||||
dsState.depthBoundsTestEnable = VK_FALSE;
|
||||
dsState.stencilTestEnable = VK_FALSE;
|
||||
dsState.front = stencilOp;
|
||||
dsState.back = stencilOp;
|
||||
dsState.minDepthBounds = 0.0f;
|
||||
dsState.maxDepthBounds = 1.0f;
|
||||
|
||||
VkGraphicsPipelineCreateInfo info;
|
||||
info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
info.stageCount = stages.size();
|
||||
info.pStages = stages.data();
|
||||
info.pVertexInputState = &viState;
|
||||
info.pInputAssemblyState = &iaState;
|
||||
info.pTessellationState = nullptr;
|
||||
info.pViewportState = &vpState;
|
||||
info.pRasterizationState = &rsState;
|
||||
info.pMultisampleState = &msState;
|
||||
info.pColorBlendState = (aspect & VK_IMAGE_ASPECT_COLOR_BIT) ? &cbState : nullptr;
|
||||
info.pDepthStencilState = (aspect & VK_IMAGE_ASPECT_COLOR_BIT) ? nullptr : &dsState;
|
||||
info.pDynamicState = &dynState;
|
||||
info.layout = pipelineLayout;
|
||||
info.renderPass = renderPass;
|
||||
info.subpass = 0;
|
||||
info.basePipelineHandle = VK_NULL_HANDLE;
|
||||
info.basePipelineIndex = -1;
|
||||
|
||||
VkPipeline result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaCopyObjects: Failed to create graphics pipeline");
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
182
src/dxvk/dxvk_meta_copy.h
Normal file
182
src/dxvk/dxvk_meta_copy.h
Normal file
@ -0,0 +1,182 @@
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "../spirv/spirv_code_buffer.h"
|
||||
|
||||
#include "dxvk_barrier.h"
|
||||
#include "dxvk_cmdlist.h"
|
||||
#include "dxvk_hash.h"
|
||||
#include "dxvk_resource.h"
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
/**
|
||||
* \brief Copy pipeline
|
||||
*
|
||||
* Stores the objects for a single pipeline
|
||||
* that is used for fragment shader copies.
|
||||
*/
|
||||
struct DxvkMetaCopyPipeline {
|
||||
VkRenderPass renderPass;
|
||||
VkDescriptorSetLayout dsetLayout;
|
||||
VkPipelineLayout pipeLayout;
|
||||
VkPipeline pipeHandle;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Copy pipeline key
|
||||
*
|
||||
* Used to look up copy pipelines based
|
||||
* on the copy operation they support.
|
||||
*/
|
||||
struct DxvkMetaCopyPipelineKey {
|
||||
VkImageViewType viewType;
|
||||
VkFormat format;
|
||||
VkSampleCountFlagBits samples;
|
||||
|
||||
bool eq(const DxvkMetaCopyPipelineKey& other) const {
|
||||
return this->viewType == other.viewType
|
||||
&& this->format == other.format
|
||||
&& this->samples == other.samples;
|
||||
}
|
||||
|
||||
size_t hash() const {
|
||||
return (uint32_t(format) << 8)
|
||||
^ (uint32_t(samples) << 4)
|
||||
^ (uint32_t(viewType));
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Copy framebuffer and render pass
|
||||
*
|
||||
* Creates a framebuffer and render
|
||||
* pass object for an image view.
|
||||
*/
|
||||
class DxvkMetaCopyRenderPass : public DxvkResource {
|
||||
|
||||
public:
|
||||
|
||||
DxvkMetaCopyRenderPass(
|
||||
const Rc<vk::DeviceFn>& vkd,
|
||||
const Rc<DxvkImageView>& dstImageView,
|
||||
const Rc<DxvkImageView>& srcImageView,
|
||||
bool discardDst);
|
||||
|
||||
~DxvkMetaCopyRenderPass();
|
||||
|
||||
VkRenderPass renderPass() const {
|
||||
return m_renderPass;
|
||||
}
|
||||
|
||||
VkFramebuffer framebuffer() const {
|
||||
return m_framebuffer;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
const Rc<vk::DeviceFn> m_vkd;
|
||||
|
||||
const Rc<DxvkImageView> m_dstImageView;
|
||||
const Rc<DxvkImageView> m_srcImageView;
|
||||
|
||||
VkRenderPass m_renderPass = VK_NULL_HANDLE;
|
||||
VkFramebuffer m_framebuffer = VK_NULL_HANDLE;
|
||||
|
||||
VkRenderPass createRenderPass(bool discard) const;
|
||||
|
||||
VkFramebuffer createFramebuffer() const;
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Meta copy objects
|
||||
*
|
||||
* Meta copy operations are necessary in order
|
||||
* to copy data between color and depth images.
|
||||
*/
|
||||
class DxvkMetaCopyObjects : public RcObject {
|
||||
|
||||
public:
|
||||
|
||||
DxvkMetaCopyObjects(const Rc<vk::DeviceFn>& vkd);
|
||||
~DxvkMetaCopyObjects();
|
||||
|
||||
/**
|
||||
* \brief Queries color format for d->c copies
|
||||
*
|
||||
* Returns the color format that we need to use
|
||||
* as the destination image view format in case
|
||||
* of depth to color image copies.
|
||||
* \param [in] format Depth format
|
||||
* \returns Corresponding color format
|
||||
*/
|
||||
VkFormat getCopyDestinationFormat(
|
||||
VkImageAspectFlags dstAspect,
|
||||
VkImageAspectFlags srcAspect,
|
||||
VkFormat srcFormat) const;
|
||||
|
||||
/**
|
||||
* \brief Creates pipeline for meta copy operation
|
||||
*
|
||||
* \param [in] viewType Image view type
|
||||
* \param [in] dstFormat Destination image format
|
||||
* \param [in] dstSamples Destination sample count
|
||||
* \returns Compatible pipeline for the operation
|
||||
*/
|
||||
DxvkMetaCopyPipeline getPipeline(
|
||||
VkImageViewType viewType,
|
||||
VkFormat dstFormat,
|
||||
VkSampleCountFlagBits dstSamples);
|
||||
|
||||
private:
|
||||
|
||||
struct FragShaders {
|
||||
VkShaderModule frag1D;
|
||||
VkShaderModule frag2D;
|
||||
VkShaderModule fragMs;
|
||||
};
|
||||
|
||||
Rc<vk::DeviceFn> m_vkd;
|
||||
|
||||
VkSampler m_sampler;
|
||||
|
||||
VkShaderModule m_shaderVert;
|
||||
VkShaderModule m_shaderGeom;
|
||||
|
||||
FragShaders m_color;
|
||||
FragShaders m_depth;
|
||||
|
||||
std::mutex m_mutex;
|
||||
|
||||
std::unordered_map<
|
||||
DxvkMetaCopyPipelineKey,
|
||||
DxvkMetaCopyPipeline,
|
||||
DxvkHash, DxvkEq> m_pipelines;
|
||||
|
||||
VkSampler createSampler() const;
|
||||
|
||||
VkShaderModule createShaderModule(
|
||||
const SpirvCodeBuffer& code) const;
|
||||
|
||||
DxvkMetaCopyPipeline createPipeline(
|
||||
const DxvkMetaCopyPipelineKey& key);
|
||||
|
||||
VkRenderPass createRenderPass(
|
||||
const DxvkMetaCopyPipelineKey& key) const;
|
||||
|
||||
VkDescriptorSetLayout createDescriptorSetLayout() const;
|
||||
|
||||
VkPipelineLayout createPipelineLayout(
|
||||
VkDescriptorSetLayout descriptorSetLayout) const;
|
||||
|
||||
VkPipeline createPipelineObject(
|
||||
const DxvkMetaCopyPipelineKey& key,
|
||||
VkPipelineLayout pipelineLayout,
|
||||
VkRenderPass renderPass);
|
||||
|
||||
};
|
||||
|
||||
}
|
@ -12,6 +12,13 @@ dxvk_shaders = files([
|
||||
'shaders/dxvk_clear_image3d_u.comp',
|
||||
'shaders/dxvk_clear_image3d_f.comp',
|
||||
|
||||
'shaders/dxvk_copy_color_1d.frag',
|
||||
'shaders/dxvk_copy_color_2d.frag',
|
||||
'shaders/dxvk_copy_color_ms.frag',
|
||||
'shaders/dxvk_copy_depth_1d.frag',
|
||||
'shaders/dxvk_copy_depth_2d.frag',
|
||||
'shaders/dxvk_copy_depth_ms.frag',
|
||||
|
||||
'shaders/dxvk_mipgen_vert.vert',
|
||||
'shaders/dxvk_mipgen_geom.geom',
|
||||
'shaders/dxvk_mipgen_frag_1d.frag',
|
||||
@ -54,6 +61,7 @@ dxvk_src = files([
|
||||
'dxvk_main.cpp',
|
||||
'dxvk_memory.cpp',
|
||||
'dxvk_meta_clear.cpp',
|
||||
'dxvk_meta_copy.cpp',
|
||||
'dxvk_meta_mipgen.cpp',
|
||||
'dxvk_meta_resolve.cpp',
|
||||
'dxvk_openvr.cpp',
|
||||
|
Loading…
x
Reference in New Issue
Block a user