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[dxvk] Remove old spec constant code
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@ -1,65 +1,7 @@
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#include "dxvk_spec_const.h"
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#define SET_CONSTANT_ENTRY(specId, member) \
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this->setConstantEntry(specId, \
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offsetof(DxvkSpecConstantData, member), \
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sizeof(DxvkSpecConstantData::member))
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namespace dxvk {
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DxvkSpecConstantMap g_specConstantMap;
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DxvkSpecConstantMap::DxvkSpecConstantMap() {
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SET_CONSTANT_ENTRY(DxvkSpecConstantId::RasterizerSampleCount, rasterizerSampleCount);
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SET_CONSTANT_ENTRY(DxvkSpecConstantId::AlphaTestEnable, alphaTestEnable);
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SET_CONSTANT_ENTRY(DxvkSpecConstantId::AlphaCompareOp, alphaCompareOp);
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for (uint32_t i = 0; i < MaxNumActiveBindings; i++)
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this->setBindingEntry(i);
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for (uint32_t i = 0; i < MaxNumRenderTargets; i++)
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this->setOutputMappingEntry(i);
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}
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void DxvkSpecConstantMap::setConstantEntry(
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DxvkSpecConstantId specId,
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uint32_t offset,
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uint32_t size) {
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VkSpecializationMapEntry entry;
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entry.constantID = uint32_t(specId);
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entry.offset = offset;
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entry.size = size;
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m_mapEntries[uint32_t(specId) - uint32_t(DxvkSpecConstantId::SpecConstantIdMin)] = entry;
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}
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void DxvkSpecConstantMap::setBindingEntry(
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uint32_t binding) {
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VkSpecializationMapEntry entry;
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entry.constantID = binding;
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entry.offset = sizeof(VkBool32) * binding + offsetof(DxvkSpecConstantData, activeBindings);
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entry.size = sizeof(VkBool32);
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m_mapEntries[MaxNumSpecConstants + binding] = entry;
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}
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void DxvkSpecConstantMap::setOutputMappingEntry(
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uint32_t output) {
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for (uint32_t i = 0; i < 4; i++) {
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uint32_t constId = 4 * output + i;
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VkSpecializationMapEntry entry;
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entry.constantID = uint32_t(DxvkSpecConstantId::ColorComponentMappings) + constId;
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entry.offset = sizeof(uint32_t) * constId + offsetof(DxvkSpecConstantData, outputMappings);
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entry.size = sizeof(uint32_t);
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m_mapEntries[MaxNumSpecConstants + MaxNumActiveBindings + constId] = entry;
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}
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}
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DxvkSpecConstants::DxvkSpecConstants() {
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}
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@ -5,79 +5,6 @@
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namespace dxvk {
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constexpr uint32_t MaxNumSpecConstants = 1
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+ uint32_t(DxvkSpecConstantId::SpecConstantIdMax)
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- uint32_t(DxvkSpecConstantId::SpecConstantIdMin);
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/**
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* \brief Spec costant data
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*
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* The values are derived from the pipeline
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* state vector so that they can be used by
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* the shaders.
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*/
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struct DxvkSpecConstantData {
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uint32_t rasterizerSampleCount;
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VkBool32 alphaTestEnable;
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VkCompareOp alphaCompareOp;
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uint32_t outputMappings[MaxNumRenderTargets * 4];
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VkBool32 activeBindings[MaxNumActiveBindings];
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};
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/**
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* \brief Spec constant map
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*
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* Stores the specialization constant map.
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* This can be passed to Vulkan when compiling
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* both graphics and compute pipelines.
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*/
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class DxvkSpecConstantMap {
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public:
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DxvkSpecConstantMap();
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/**
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* \brief Map entry count
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*
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* \param [in] bindingCount Number of active bindings
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* \returns The number of map entries to read
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*/
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uint32_t mapEntryCount() const {
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return m_mapEntries.size();
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}
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/**
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* \brief Map entry data
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* \returns Map entries
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*/
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const VkSpecializationMapEntry* mapEntryData() const {
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return m_mapEntries.data();
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}
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private:
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std::array<VkSpecializationMapEntry,
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MaxNumSpecConstants +
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MaxNumActiveBindings +
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MaxNumRenderTargets * 4> m_mapEntries;
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void setConstantEntry(
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DxvkSpecConstantId specId,
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uint32_t offset,
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uint32_t size);
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void setBindingEntry(
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uint32_t binding);
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void setOutputMappingEntry(
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uint32_t output);
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};
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extern DxvkSpecConstantMap g_specConstantMap;
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/**
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* \brief Specialization constant info
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*
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