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mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-27 13:54:16 +01:00

[d3d9] Set correct input topology for SWVP emulation

Otherwise we'll run the input patch pass, even if it doesn't do anything.
This commit is contained in:
Philip Rebohle 2025-02-26 20:58:47 +01:00
parent 0359a3521d
commit fcbdff3b72

View File

@ -293,6 +293,7 @@ namespace dxvk {
info.bindingCount = 1; info.bindingCount = 1;
info.bindings = &m_bufferBinding; info.bindings = &m_bufferBinding;
info.inputMask = m_inputMask; info.inputMask = m_inputMask;
info.inputTopology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
return new DxvkShader(info, m_module.compile()); return new DxvkShader(info, m_module.compile());
} }