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[d3d9] Disable direct buffer mapping for RE games
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@ -498,6 +498,10 @@ namespace dxvk {
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{ R"(\\Avatar\.exe$)", {{
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{ "d3d9.invariantPosition", "True" },
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}} },
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/* Resident Evil games */
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{ R"(\\(rerev|rerev2|re0hd|bhd|re5dx9|BH6)\.exe$)", {{
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{ "d3d9.allowDirectBufferMapping", "False" },
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}} },
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}};
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