From fe781df591465b196ae273bf9f110797274d84bd Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Fri, 15 Feb 2019 20:59:18 +0100 Subject: [PATCH] [util] Enable relaxed barriers for Resident Evil 7 Same engine as Resident Evil 2, although the impact will be lower. --- src/util/config/config.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 7826eefd2..0cc350c4e 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -72,6 +72,10 @@ namespace dxvk { { "re2.exe", {{ { "d3d11.relaxedBarriers", "True" }, }} }, + /* Resident Evil 7 */ + { "re7.exe", {{ + { "d3d11.relaxedBarriers", "True" }, + }} }, /* Call of Duty WW2 */ { "s2_sp64_ship.exe", {{ { "dxgi.nvapiHack", "False" },