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mirror of https://github.com/doitsujin/dxvk.git synced 2024-11-29 01:24:11 +01:00

[util] Hide iGPU for WoW and WC3 Reforged

Currently with Proton/Wine these games will prefer to use the iGPU. On systems usng the Nvidia proprietary driver this can make them bug out so they don't start or show a gray screen.

It has to be figured and fixed why they even want to use the iGPU, but in the meantime we might as well work around the issue.
This commit is contained in:
Blisto91 2024-11-17 15:48:36 +01:00 committed by Philip Rebohle
parent ce1b06d0c6
commit fefa4ee1f6

View File

@ -38,6 +38,11 @@ namespace dxvk {
{ R"(\\P3R\.exe$)", {{
{ "dxgi.syncInterval", "1" },
}} },
/* World of Warcraft *
* Bugs out on some multi-gpu systems. */
{ R"(\\Wow(Classic)?\.exe$)", {{
{ "dxvk.hideIntegratedGraphics", "True" },
}} },
/**********************************************/
/* D3D11 GAMES */
@ -445,6 +450,11 @@ namespace dxvk {
{ R"(\\(LibertyCity|ViceCity|SanAndreas)\.exe$)", {{
{ "dxgi.enableUe4Workarounds", "True" },
}} },
/* Warcraft 3 Reforged *
* Bugs out on some multi-gpu systems. */
{ R"(\\Warcraft III\.exe$)", {{
{ "dxvk.hideIntegratedGraphics", "True" },
}} },
/**********************************************/
/* D3D9 GAMES */