From ffede83d9eb70983aca252c635dddc1a7c52d0aa Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Wed, 1 Aug 2018 09:12:59 +0200 Subject: [PATCH] [dxvk] Remove unnecessary barrier recording before compute dispatch This call is not needed any longer because we have compute init barriers. Might allow for parallel compute shader dispatch in some situations. --- src/dxvk/dxvk_context.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/dxvk/dxvk_context.cpp b/src/dxvk/dxvk_context.cpp index 5ef8c11c..97617109 100644 --- a/src/dxvk/dxvk_context.cpp +++ b/src/dxvk/dxvk_context.cpp @@ -2301,7 +2301,6 @@ namespace dxvk { this->updateComputeShaderResources(); this->updateComputePipelineState(); this->updateComputeShaderDescriptors(); - m_barriers.recordCommands(m_cmd); }