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Commit Graph

16 Commits

Author SHA1 Message Date
Philip Rebohle
b54d8a6874
[general] Updated README 2018-01-21 14:46:45 +01:00
Philip Rebohle
650170b167
[general] Rename libraries
This allows the setup script to work without creating
symbolic links or moving the files around.
2018-01-21 11:38:19 +01:00
Philip Rebohle
0bb98eb03e
[general] Updated README 2018-01-19 13:10:35 +01:00
Philip Rebohle
af9dbe3999
[general] Mention binary releases in README 2018-01-19 10:15:54 +01:00
Philip Rebohle
a3883411be
[general] Added release build instructions to readme 2018-01-17 21:18:41 +01:00
xDShot
27014293c3 Add glslang to dependencies
It contains glslangValidator, which is needed for building.
2018-01-13 20:05:23 +03:00
Philip Rebohle
745ded47e0 [dxgi] Removed remaining SDL code 2018-01-13 16:36:04 +01:00
Philip Rebohle
96a97aa0c4 [dxvk] Added HUD
Experimental version of a HUD which displays information
about the hardware, driver version, and frames per second.
2018-01-13 03:53:33 +01:00
Philip Rebohle
9848f9bdaa [tests] Updated compute sample 2017-12-28 19:07:52 +01:00
Philip Rebohle
0558955388 [general] Updated README 2017-12-12 12:54:49 +01:00
Philip Rebohle
e872448ca3 [dxbc] Refactored shader compiler to return a DxvkShader 2017-12-08 18:14:05 +01:00
Philip Rebohle
26dc8e2dd8 [tests] Updated D3D11 triangle sample 2017-12-08 11:19:12 +01:00
Philip Rebohle
9e1cf8396b [dxvk] Added environment variable to toggle debug layers 2017-12-08 01:32:02 +01:00
Philip Rebohle
04f8c6d306 Updated README 2017-12-07 15:20:12 +01:00
Philip Rebohle
26373115ac Added wine-staging to the requirements 2017-12-05 13:27:36 +01:00
Philip Rebohle
a3b16128ed
Create README.md 2017-11-17 11:34:38 +01:00