Philip Rebohle
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5a6711ed1d
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[d3d11] Synchronize only to given sequence number in WaitForResources
Avoids costly thread synchronization when mapping staging resources
for reading, as well as some other scenarios.
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2022-02-11 18:17:35 +01:00 |
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Philip Rebohle
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c98c5f5d17
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[d3d11] Add internal DXGI usage flags to textures
We need this for swap chain images.
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2021-02-12 03:12:48 +01:00 |
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Andrew Eikum
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a3065fca8e
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[d3d11] Extend interop interfaces for OpenXR support
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2021-01-07 23:54:02 +01:00 |
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Philip Rebohle
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77574d9970
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[d3d11] Don't query DXVK instance from adapter
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2019-11-08 11:25:58 +01:00 |
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Philip Rebohle
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191bba660b
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[dxvk] Provide way to access queue properties from device
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2019-06-29 01:53:32 +02:00 |
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Philip Rebohle
|
f638689b2a
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[d3d11] Remove some unnecessary type casts in interop code
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2018-12-19 22:34:47 +01:00 |
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Philip Rebohle
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62b0e34a73
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[d3d11] Implement IDXGIVkInteropDevice for D3D11Device
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2018-04-20 00:19:03 +02:00 |
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