Philip Rebohle
|
4172b99952
|
[d3d11] Implemented naive Map() optimization when used with D3D11_MAP_WRITE_DISCARD
|
2017-12-13 17:49:08 +01:00 |
|
Philip Rebohle
|
2a266eaad4
|
[general] Added 32-bit support
|
2017-12-12 12:50:52 +01:00 |
|
Philip Rebohle
|
037e9a643d
|
[d3d11] Fixed yet another ref counting bug
|
2017-12-11 17:01:38 +01:00 |
|
Philip Rebohle
|
50b7293b8f
|
[d3d11] Implemented blend state and depth-stencil state binding
|
2017-12-11 14:11:18 +01:00 |
|
Philip Rebohle
|
9c997120e1
|
[d3d11] Implemented shader resource binding
|
2017-12-10 01:56:07 +01:00 |
|
Philip Rebohle
|
2b86a2f1f3
|
[d3d11] Changed the way default pipeline state is restored
|
2017-12-09 21:39:56 +01:00 |
|
Philip Rebohle
|
1160810687
|
[d3d11] Implemented sampler binding
|
2017-12-09 21:17:26 +01:00 |
|
Philip Rebohle
|
c90bc3e946
|
[dxbc] Implemented proper resource slot mapping
|
2017-12-08 22:30:41 +01:00 |
|
Philip Rebohle
|
0610296248
|
[d3d11] Implemented constant buffer binding
|
2017-12-08 19:39:33 +01:00 |
|
Philip Rebohle
|
b49815657e
|
[dxvk] Refactored blend state
|
2017-12-08 01:06:48 +01:00 |
|
Philip Rebohle
|
385c92db5a
|
[dxvk] Refactoring of most constant state objects
|
2017-12-08 00:02:43 +01:00 |
|
Philip Rebohle
|
3cf9582187
|
[d3d11] Added default constant state objects
|
2017-12-07 14:22:23 +01:00 |
|
Philip Rebohle
|
dece62c70a
|
[d3d11] Implemented basic shader creation methods
|
2017-12-06 18:54:01 +01:00 |
|
Philip Rebohle
|
f990fcaa01
|
[d3d11] Implemented rasterization state and viewports
|
2017-12-06 12:11:59 +01:00 |
|
Philip Rebohle
|
cf33315c0c
|
[d3d11] Some cleanup work
|
2017-12-04 13:39:37 +01:00 |
|
Philip Rebohle
|
4e39ef859b
|
[dxvk] More convenient command list assignment API
|
2017-12-01 10:08:49 +01:00 |
|
Philip Rebohle
|
b389c9ea1f
|
[d3d11] Experimental implementation of OMSetRenderTargets and ClearRenderTargetView
|
2017-11-29 20:19:40 +01:00 |
|
Philip Rebohle
|
a956c1b8ac
|
[dxgi] Added DxgiResource for image and buffer creation
|
2017-11-29 15:16:07 +01:00 |
|
Philip Rebohle
|
024d69784d
|
[d3d11] Implemented basic device creation
|
2017-10-11 15:32:24 +02:00 |
|
Philip Rebohle
|
c7680dea2a
|
[d3d11] Added D3D11 stubs
|
2017-10-11 09:51:48 +02:00 |
|