ZeroFault
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768a078250
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[d3d11] Implement state block normalization (#333)
* [d3d11] implement stateblock normalization
* add const to default state description object
* fix code formatting
* Correct the blend state normalization
* add missing error return
* code cleanup and refactoring
* remove unecessary const qualifier and fix code formatting
* [d3d11] Cosmetic changes
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2018-04-30 10:41:57 +02:00 |
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Philip Rebohle
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11d8eb3be4
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[d3d11] Implemented D3D11BlendState1
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2018-03-18 23:27:29 +01:00 |
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Philip Rebohle
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4c8c23eea1
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[d3d11] Reduced log spamming, improved parameter naming consistency
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2018-01-16 20:10:49 +01:00 |
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Philip Rebohle
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2a266eaad4
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[general] Added 32-bit support
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2017-12-12 12:50:52 +01:00 |
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Philip Rebohle
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50b7293b8f
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[d3d11] Implemented blend state and depth-stencil state binding
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2017-12-11 14:11:18 +01:00 |
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Philip Rebohle
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4144e3229a
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[d3d11] Implemented blend state creation
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2017-12-11 13:03:07 +01:00 |
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