Philip Rebohle
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f2381ac4eb
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[d3d10] Implement D3D10BlendState
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2018-08-13 17:22:41 +02:00 |
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ZeroFault
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768a078250
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[d3d11] Implement state block normalization (#333)
* [d3d11] implement stateblock normalization
* add const to default state description object
* fix code formatting
* Correct the blend state normalization
* add missing error return
* code cleanup and refactoring
* remove unecessary const qualifier and fix code formatting
* [d3d11] Cosmetic changes
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2018-04-30 10:41:57 +02:00 |
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Philip Rebohle
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bd5254f8d3
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[d3d11] Fixed compiler errors
Why the hell did my GCC not complain about this earlier?
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2018-04-08 22:26:35 +02:00 |
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Philip Rebohle
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2973c18055
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[dxgi/d3d11] Remove COM_QUERY_INTERFACE macro, reset pointers
May fix some crashes in applications that rely on the returned
pointer being set to nullptr before returning.
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2018-04-02 12:52:02 +02:00 |
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Philip Rebohle
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11d8eb3be4
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[d3d11] Implemented D3D11BlendState1
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2018-03-18 23:27:29 +01:00 |
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Mikhail Paulyshka
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b17568deba
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[dxgi,d3d11] log unknown interfaces GUID (#154)
* [d3d11] log unknown interfaces GUID in QueryInterface()
* [dxgi] log unknown interfaces GUID in QueryInterface()
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2018-03-12 12:05:43 +01:00 |
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Philip Rebohle
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e89c7e9276
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[d3d11] Added test case for occlusion queries and small improvements
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2018-02-19 11:27:14 +01:00 |
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Philip Rebohle
|
5a42512028
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[dxbc] Silence DclIndexRange warnings
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2018-02-08 10:17:59 +01:00 |
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Philip Rebohle
|
e25f4b2299
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[d3d11] Implemented ClearUnorderedAccessViewUint for images
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2018-02-04 23:57:43 +01:00 |
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Philip Rebohle
|
4c8c23eea1
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[d3d11] Reduced log spamming, improved parameter naming consistency
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2018-01-16 20:10:49 +01:00 |
|
Philip Rebohle
|
2a266eaad4
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[general] Added 32-bit support
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2017-12-12 12:50:52 +01:00 |
|
Philip Rebohle
|
037e9a643d
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[d3d11] Fixed yet another ref counting bug
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2017-12-11 17:01:38 +01:00 |
|
Philip Rebohle
|
50b7293b8f
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[d3d11] Implemented blend state and depth-stencil state binding
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2017-12-11 14:11:18 +01:00 |
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Philip Rebohle
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4144e3229a
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[d3d11] Implemented blend state creation
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2017-12-11 13:03:07 +01:00 |
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