Philip Rebohle
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f3544cc8e1
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[dxbc] Fix __GL_NextGenCompiler check...
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2018-04-11 01:17:07 +02:00 |
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Philip Rebohle
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3ff437ddbe
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[dxbc] Re-enable Nvidia workarounds if __GL_NextGenCompiler is '0'
Fixes potential regressions when using the old SPIR-V compiler.
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2018-04-11 00:26:42 +02:00 |
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Philip Rebohle
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1b6442b859
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[dxbc] Disable Nvidia-specific workarounds for 396.18 and above
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2018-04-11 00:20:24 +02:00 |
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Philip Rebohle
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584ee6b6f0
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[dxbc] Lift ShaderStorageImageReadWithoutFormat requirement
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2018-03-21 12:47:53 +01:00 |
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Philip Rebohle
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0e9b7d7ccd
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[dxbc] Implemented new workaround for depth-compare ops on Nvidia
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2018-03-01 10:11:15 +01:00 |
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Philip Rebohle
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8bfd12067a
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[dxbc] Remove packDrefValueIntoCoordinates hack
Causes more issues than it solves when the coordinate vector
gets too big.
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2018-02-28 06:44:55 +01:00 |
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Philip Rebohle
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f4cd90d6fa
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[dxbc] Implemented vendor-specific workarounds in an attemt to fix Nvidia
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2018-01-07 20:05:27 +01:00 |
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