#include "d3d11_device.h" #include "d3d11_sampler.h" namespace dxvk { D3D11SamplerState::D3D11SamplerState( D3D11Device* device, const D3D11_SAMPLER_DESC& desc, const Rc& sampler) : m_device(device), m_desc(desc), m_sampler(sampler) { } D3D11SamplerState::~D3D11SamplerState() { } HRESULT D3D11SamplerState::QueryInterface(REFIID riid, void** ppvObject) { COM_QUERY_IFACE(riid, ppvObject, IUnknown); COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild); COM_QUERY_IFACE(riid, ppvObject, ID3D11SamplerState); Logger::warn("D3D11SamplerState::QueryInterface: Unknown interface query"); return E_NOINTERFACE; } void D3D11SamplerState::GetDevice(ID3D11Device** ppDevice) { *ppDevice = m_device.ref(); } void D3D11SamplerState::GetDesc(D3D11_SAMPLER_DESC* pDesc) { *pDesc = m_desc; } }