#pragma once #include namespace dxvk { enum D3D9SpecConstantId : uint32_t { AlphaTestEnable = 0, AlphaCompareOp = 1, SamplerType = 2, FogEnabled = 3, VertexFogMode = 4, PixelFogMode = 5, PointMode = 6, ProjectionType = 7, VertexShaderBools = 8, PixelShaderBools = 9, Fetch4 = 10 }; }