#pragma once #include "../dxvk/dxvk_device.h" #include "../dxbc/dxbc_util.h" #include "d3d11_include.h" namespace dxvk { HRESULT GetSampleCount( UINT Count, VkSampleCountFlagBits* pCount); VkCompareOp DecodeCompareOp( D3D11_COMPARISON_FUNC mode); VkMemoryPropertyFlags GetMemoryFlagsForUsage( D3D11_USAGE usage); }