#pragma once #include "../dxvk/dxvk_include.h" #include "dxgi_format.h" #include "dxgi_include.h" namespace dxvk { class DxgiAdapter; class DxvkAdapter; class DxvkBuffer; class DxvkDevice; class DxvkImage; } /** * \brief Private DXGI device interface * * The implementation of \c IDXGIDevice stores a * \ref DxvkDevice which can be retrieved using * this interface. */ MIDL_INTERFACE("7a622cf6-627a-46b2-b52f-360ef3da831c") IDXGIVkDevice : public IDXGIDevice2 { static const GUID guid; virtual ~IDXGIVkDevice() { } virtual dxvk::Rc STDMETHODCALLTYPE GetDXVKDevice() = 0; }; /** * \brief Private DXGI adapter interface * * The implementation of \c IDXGIAdapter holds a * \ref DxvkAdapter which can be retrieved using * this interface. */ MIDL_INTERFACE("907bf281-ea3c-43b4-a8e4-9f231107b4ff") IDXGIVkAdapter : public IDXGIAdapter1 { static const GUID guid; virtual dxvk::Rc STDMETHODCALLTYPE GetDXVKAdapter() = 0; /** * \brief Creates a DXGI device object * * \param [in] pAdapter The adapter * \param [in] pFeatures Device features to enable * \param [out] ppDevice The DXGI device object * \returns \c S_OK on success, or an error code */ virtual HRESULT STDMETHODCALLTYPE CreateDevice( IDXGIObject* pContainer, const VkPhysicalDeviceFeatures* pFeatures, IDXGIVkDevice** ppDevice) = 0; /** * \brief Maps a DXGI format to a compatible Vulkan format * * For color formats, the returned Vulkan format has the * same memory layout as the DXGI format so that it can * be mapped and copied to buffers. For depth-stencil * formats, this is not guaranteed. * \param [in] format The DXGI format * \param [in] mode Format lookup mode * \returns Vulkan format pair */ virtual dxvk::DXGI_VK_FORMAT_INFO STDMETHODCALLTYPE LookupFormat( DXGI_FORMAT format, dxvk::DXGI_VK_FORMAT_MODE mode) = 0; }; /** * \brief Swap chain back buffer interface * * Allows the swap chain and presenter to query * the underlying image while it is embedded in * a texture object specified by the client API. */ MIDL_INTERFACE("5679becd-8547-4d93-96a1-e61a1ce7ef37") IDXGIVkBackBuffer : public IUnknown { static const GUID guid; virtual dxvk::Rc GetDXVKImage() = 0; }; /** * \brief Private presentation device interface * * Allows a swap chain to communicate with the device * in order to flush pending commands or create the * back buffer interface. */ MIDL_INTERFACE("79352328-16f2-4f81-9746-9c2e2ccd43cf") IDXGIVkPresenter : public IUnknown { static const GUID guid; /** * \brief Creates a swap chain back buffer * * \param [in] pSwapChainDesc Swap chain description * \param [out] ppBackBuffer The swap chain back buffer * \returns \c S_OK on success */ virtual HRESULT STDMETHODCALLTYPE CreateSwapChainBackBuffer( const DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, IDXGIVkBackBuffer** ppBackBuffer) = 0; /** * \brief Flushes the immediate context * * Used by the swap chain's \c Present method to * ensure that all rendering commands get dispatched * before presenting the swap chain's back buffer. * \returns \c S_OK on success */ virtual HRESULT STDMETHODCALLTYPE FlushRenderingCommands() = 0; /** * \brief Underlying DXVK device * * \param [in] riid Device type * \param [in] ppDevice device * \returns DXVK device handle */ virtual HRESULT STDMETHODCALLTYPE GetDevice( REFGUID riid, void** ppDevice) = 0; }; /** * \brief DXGI device interface for Vulkan interop * * Provides access to the device and instance handles * as well as the queue that is used for rendering. */ MIDL_INTERFACE("e2ef5fa5-dc21-4af7-90c4-f67ef6a09323") IDXGIVkInteropDevice : public IUnknown { static const GUID guid; /** * \brief Queries Vulkan handles used by DXVK * * \param [out] pInstance The Vulkan instance * \param [out] pPhysDev The physical device * \param [out] pDevide The device handle */ virtual void STDMETHODCALLTYPE GetVulkanHandles( VkInstance* pInstance, VkPhysicalDevice* pPhysDev, VkDevice* pDevice) = 0; /** * \brief Queries the rendering queue used by DXVK * * \param [out] pQueue The Vulkan queue handle * \param [out] pQueueFamilyIndex Queue family index */ virtual void STDMETHODCALLTYPE GetSubmissionQueue( VkQueue* pQueue, uint32_t* pQueueFamilyIndex) = 0; /** * \brief Flushes outstanding D3D rendering commands * * Must be called before submitting Vulkan commands * to the rendering queue if those commands use the * backing resource of a D3D11 object. */ virtual void STDMETHODCALLTYPE FlushRenderingCommands() = 0; /** * \brief Locks submission queue * * Should be called immediately before submitting * Vulkan commands to the rendering queue in order * to prevent DXVK from using the queue. */ virtual void STDMETHODCALLTYPE LockSubmissionQueue() = 0; /** * \brief Releases submission queue * * Should be called immediately after submitting * Vulkan commands to the rendering queue in order * to allow DXVK to submit new commands. */ virtual void STDMETHODCALLTYPE ReleaseSubmissionQueue() = 0; }; #ifdef _MSC_VER struct __declspec(uuid("907bf281-ea3c-43b4-a8e4-9f231107b4ff")) IDXGIVkAdapter; struct __declspec(uuid("7a622cf6-627a-46b2-b52f-360ef3da831c")) IDXGIVkDevice; struct __declspec(uuid("5679becd-8547-4d93-96a1-e61a1ce7ef37")) IDXGIVkBackBuffer; struct __declspec(uuid("79352328-16f2-4f81-9746-9c2e2ccd43cf")) IDXGIVkPresenter; struct __declspec(uuid("e2ef5fa5-dc21-4af7-90c4-f67ef6a09323")) IDXGIVkInteropDevice; #else DXVK_DEFINE_GUID(IDXGIVkAdapter); DXVK_DEFINE_GUID(IDXGIVkDevice); DXVK_DEFINE_GUID(IDXGIVkBackBuffer); DXVK_DEFINE_GUID(IDXGIVkPresenter); DXVK_DEFINE_GUID(IDXGIVkInteropDevice); #endif