#include "dxso_header.h" namespace dxvk { DxsoHeader::DxsoHeader(DxsoReader& reader) { uint32_t headerToken = reader.readu32(); uint32_t headerTypeMask = headerToken & 0xffff0000; DxsoProgramType programType; if (headerTypeMask == 0xffff0000) programType = DxsoProgramTypes::PixelShader; else if (headerTypeMask == 0xfffe0000) programType = DxsoProgramTypes::VertexShader; else throw DxvkError("DxsoHeader: invalid header - invalid version"); const uint32_t majorVersion = (headerToken >> 8) & 0xff; const uint32_t minorVersion = headerToken & 0xff; m_info = DxsoProgramInfo{ programType, minorVersion, majorVersion }; } }