project('dxvk', ['c', 'cpp'], version : 'v1.8.1', meson_version : '>= 0.46') cpu_family = target_machine.cpu_family() add_project_arguments('-DNOMINMAX', language : 'cpp') dxvk_compiler = meson.get_compiler('cpp') dxvk_is_msvc = dxvk_compiler.get_id() == 'msvc' # c++17 was added in 15.3, older version needs c++latest if dxvk_is_msvc and dxvk_compiler.version().version_compare('<15.3') dxvk_cpp_std='c++latest' else dxvk_cpp_std='c++17' endif if dxvk_is_msvc add_project_arguments('/std:' + dxvk_cpp_std, language : 'cpp') endif if dxvk_compiler.get_id() == 'clang' if dxvk_compiler.has_argument('-Wno-unused-private-field') add_project_arguments('-Wno-unused-private-field', language: 'cpp') endif if dxvk_compiler.has_argument('-Wno-microsoft-exception-spec') add_project_arguments('-Wno-microsoft-exception-spec', language: 'cpp') endif endif if not dxvk_is_msvc if get_option('build_id') and dxvk_compiler.has_link_argument('-Wl,--build-id') add_global_link_arguments('-Wl,--build-id', language: 'cpp') endif # We need to set the section alignment for debug symbols to # work properly as well as avoiding a memcpy from the Wine loader. if dxvk_compiler.has_link_argument('-Wl,--file-alignment=4096') add_global_link_arguments('-Wl,--file-alignment=4096', language: 'cpp') endif endif dxvk_include_path = include_directories('./include') if (cpu_family == 'x86_64') dxvk_library_path = meson.source_root() + '/lib' else dxvk_library_path = meson.source_root() + '/lib32' endif dxvk_extradep = [ ] if dxvk_is_msvc wrc = find_program('rc') else add_global_link_arguments('-static', '-static-libgcc', language: 'c') add_global_link_arguments('-static', '-static-libgcc', '-static-libstdc++', language: 'cpp') if cpu_family == 'x86_64' wrc = find_program('x86_64-w64-mingw32-windres') elif cpu_family == 'x86' wrc = find_program('i686-w64-mingw32-windres') else error('Unsupported target architecture') endif endif if cpu_family == 'x86_64' if dxvk_compiler.has_argument('-msse3') add_project_arguments('-msse3', language: ['c', 'cpp']) endif elif cpu_family == 'x86' if dxvk_compiler.has_link_argument('-Wl,--add-stdcall-alias') add_global_link_arguments('-Wl,--add-stdcall-alias', language: 'cpp') endif if dxvk_compiler.has_link_argument('-Wl,--enable-stdcall-fixup') add_global_link_arguments('-Wl,--enable-stdcall-fixup', language: 'cpp') endif if dxvk_compiler.has_argument('-msse') and dxvk_compiler.has_argument('-msse2') and dxvk_compiler.has_argument('-msse3') add_project_arguments('-msse', '-msse2', '-msse3', language: ['c', 'cpp']) endif if dxvk_compiler.has_argument('-mfpmath=sse') add_project_arguments('-mfpmath=sse', language: ['c', 'cpp']) endif endif lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path) lib_d3d9 = dxvk_compiler.find_library('d3d9') lib_d3d11 = dxvk_compiler.find_library('d3d11') lib_dxgi = dxvk_compiler.find_library('dxgi') lib_d3dcompiler_43 = dxvk_compiler.find_library('d3dcompiler_43', dirs : dxvk_library_path) if dxvk_is_msvc lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler') else lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47') endif exe_ext = '' dll_ext = '' if dxvk_is_msvc res_ext = '.res' else res_ext = '.o' endif def_spec_ext = '.def' glsl_compiler = find_program('glslangValidator') glsl_args = [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ] if run_command(glsl_compiler, [ '--quiet', '--version' ]).returncode() == 0 glsl_args += [ '--quiet' ] endif glsl_generator = generator(glsl_compiler, output : [ '@BASENAME@.h' ], arguments : glsl_args) if dxvk_is_msvc wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '/fo', '@OUTPUT@', '@INPUT@' ]) else wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '-i', '@INPUT@', '-o', '@OUTPUT@' ]) endif dxvk_version = vcs_tag( command: ['git', 'describe', '--dirty=+'], input: 'version.h.in', output: 'version.h') subdir('src') enable_tests = get_option('enable_tests') if enable_tests subdir('tests') endif