#include "d3d11_buffer.h" #include "d3d11_device.h" namespace dxvk { D3D11Buffer::D3D11Buffer( D3D11Device* device, IDXGIBufferResourcePrivate* resource, const D3D11_BUFFER_DESC& desc) : m_device (device), m_resource(resource), m_desc (desc) { } D3D11Buffer::~D3D11Buffer() { } HRESULT D3D11Buffer::QueryInterface(REFIID riid, void** ppvObject) { COM_QUERY_IFACE(riid, ppvObject, IUnknown); COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild); COM_QUERY_IFACE(riid, ppvObject, ID3D11Resource); COM_QUERY_IFACE(riid, ppvObject, ID3D11Buffer); if (riid == __uuidof(IDXGIResource) || riid == __uuidof(IDXGIBufferResourcePrivate)) return m_resource->QueryInterface(riid, ppvObject); Logger::warn("D3D11Buffer::QueryInterface: Unknown interface query"); return E_NOINTERFACE; } void D3D11Buffer::GetDevice(ID3D11Device** ppDevice) { *ppDevice = ref(m_device); } void D3D11Buffer::GetType(D3D11_RESOURCE_DIMENSION* pResourceDimension) { *pResourceDimension = D3D11_RESOURCE_DIMENSION_BUFFER; } void D3D11Buffer::GetDesc(D3D11_BUFFER_DESC* pDesc) { *pDesc = m_desc; } }