project('dxvk', ['c', 'cpp'], version : 'v2.4.1', meson_version : '>= 0.58', default_options : [ 'cpp_std=c++17', 'warning_level=2' ]) pkg = import('pkgconfig') cpu_family = target_machine.cpu_family() platform = target_machine.system() fs = import('fs') cpp = meson.get_compiler('cpp') cc = meson.get_compiler('c') dxvk_is_msvc = cpp.get_argument_syntax() == 'msvc' compiler_args = [ '-msse', '-msse2', '-msse3', '-mfpmath=sse', '-Wimplicit-fallthrough', # gcc '-Wno-missing-field-initializers', '-Wno-unused-parameter', '-Wno-cast-function-type', # Needed for GetProcAddress. # clang '-Wno-unused-private-field', '-Wno-microsoft-exception-spec', '-Wno-extern-c-compat', '-Wno-unused-const-variable', '-Wno-missing-braces', ] link_args = [] if get_option('build_id') link_args += [ '-Wl,--build-id', ] endif dxvk_include_dirs = ['./include'] if fs.is_dir('./include/vulkan/include') dxvk_include_dirs += ['./include/vulkan/include'] elif not cpp.check_header('vulkan/vulkan.h') error('Missing Vulkan-Headers') endif if fs.is_dir('./include/spirv/include') dxvk_include_dirs += ['./include/spirv/include'] elif not cpp.check_header('spirv/unified1/spirv.hpp') error('Missing SPIRV-Headers') endif dep_displayinfo = dependency( 'libdisplay-info', version: ['>= 0.0.0', '< 0.2.0'], fallback: ['libdisplay-info', 'di_dep'], default_options: ['default_library=static'], ) if platform == 'windows' dxvk_so_version = {'name_prefix': ''} compiler_args += [ '-DNOMINMAX', '-D_WIN32_WINNT=0xa00', ] if not dxvk_is_msvc link_args += [ '-static', '-static-libgcc', '-static-libstdc++', # We need to set the section alignment for debug symbols to # work properly as well as avoiding a memcpy from the Wine loader. '-Wl,--file-alignment=4096', ] # Wine's built-in back traces only work with dwarf4 symbols if get_option('debug') compiler_args += [ '-gdwarf-4', ] endif # Enable stdcall fixup on 32-bit if cpu_family == 'x86' link_args += [ '-Wl,--enable-stdcall-fixup', '-Wl,--kill-at', ] endif else # setup file alignment + enable PDB output for MSVC builds # PDBs are useful for Windows consumers of DXVK compiler_args += [ '/Z7' ] link_args += [ '/FILEALIGN:4096', '/DEBUG:FULL' ] endif lib_d3d9 = cpp.find_library('d3d9') lib_d3d11 = cpp.find_library('d3d11') lib_dxgi = cpp.find_library('dxgi') if dxvk_is_msvc lib_d3dcompiler_47 = cpp.find_library('d3dcompiler') else lib_d3dcompiler_47 = cpp.find_library('d3dcompiler_47') endif if dxvk_is_msvc res_ext = '.res' wrc = find_program('rc') wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '/fo', '@OUTPUT@', '@INPUT@' ], ) else res_ext = '.o' wrc = find_program('windres') wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '-i', '@INPUT@', '-o', '@OUTPUT@' ], ) endif dxvk_name_prefix = '' compiler_args += ['-DDXVK_WSI_WIN32'] else dxvk_abi_version = '0' dxvk_version_raw = meson.project_version().strip('v').split('.') dxvk_version = [ dxvk_version_raw[0] ] foreach i : [ 1, 2 ] padded = dxvk_version_raw[i] if padded.to_int() < 10 padded = '0' + padded endif dxvk_version += [ padded ] endforeach dxvk_so_version = {'version': dxvk_abi_version + '.' + dxvk_version[0] + dxvk_version[1] + dxvk_version[2]} wrc = find_program('touch') wrc_generator = generator(wrc, output : [ '@BASENAME@_ignored.h' ], arguments : [ '@OUTPUT@' ] ) dxvk_include_dirs += [ './include/native', './include/native/windows', './include/native/directx' ] lib_sdl2 = dependency('SDL2', required: false) lib_glfw = dependency('glfw', required: false) if lib_sdl2.found() compiler_args += ['-DDXVK_WSI_SDL2'] endif if lib_glfw.found() compiler_args += ['-DDXVK_WSI_GLFW'] endif if (not lib_sdl2.found() and not lib_glfw.found()) error('SDL2 or GLFW are required to build dxvk-native') endif dxvk_name_prefix = 'dxvk_' dxvk_pkg_prefix = 'dxvk-' link_args += [ '-static-libgcc', '-static-libstdc++', ] endif dxvk_include_path = include_directories(dxvk_include_dirs) add_project_arguments(cpp.get_supported_arguments(compiler_args), language: 'cpp') add_project_arguments(cc.get_supported_arguments(compiler_args), language: 'c') add_project_link_arguments(cpp.get_supported_link_arguments(link_args), language: 'cpp') add_project_link_arguments(cc.get_supported_link_arguments(link_args), language: 'c') exe_ext = '' def_spec_ext = '.def' glsl_compiler = find_program('glslang', 'glslangValidator') glsl_args = [ '--quiet', '--target-env', 'vulkan1.3', '--vn', '@BASENAME@', '--depfile', '@DEPFILE@', '@INPUT@', '-o', '@OUTPUT@', ] glsl_generator = generator( glsl_compiler, output : [ '@BASENAME@.h' ], depfile : '@BASENAME@.h.d', arguments : glsl_args, ) dxvk_version = vcs_tag( command: ['git', 'describe', '--dirty=+'], input: 'version.h.in', output: 'version.h', ) if platform != 'windows' subdir('include/native') endif subdir('src')