#include "../dxvk/dxvk_instance.h" #include "d3d9_interface.h" #include "d3d9_shader_validator.h" class D3DFE_PROCESSVERTICES; using PSGPERRORID = UINT; namespace dxvk { Logger Logger::s_instance("d3d9.log"); HRESULT CreateD3D9( bool Extended, IDirect3D9Ex** ppDirect3D9Ex) { if (!ppDirect3D9Ex) return D3DERR_INVALIDCALL; *ppDirect3D9Ex = ref(new D3D9InterfaceEx( Extended )); return D3D_OK; } } extern "C" { DLLEXPORT IDirect3D9* __stdcall Direct3DCreate9(UINT nSDKVersion) { IDirect3D9Ex* pDirect3D = nullptr; dxvk::CreateD3D9(false, &pDirect3D); return pDirect3D; } DLLEXPORT HRESULT __stdcall Direct3DCreate9Ex(UINT nSDKVersion, IDirect3D9Ex** ppDirect3D9Ex) { return dxvk::CreateD3D9(true, ppDirect3D9Ex); } DLLEXPORT int __stdcall D3DPERF_BeginEvent(D3DCOLOR col, LPCWSTR wszName) { return 0; } DLLEXPORT int __stdcall D3DPERF_EndEvent(void) { return 0; } DLLEXPORT void __stdcall D3DPERF_SetMarker(D3DCOLOR col, LPCWSTR wszName) { } DLLEXPORT void __stdcall D3DPERF_SetRegion(D3DCOLOR col, LPCWSTR wszName) { } DLLEXPORT BOOL __stdcall D3DPERF_QueryRepeatFrame(void) { return FALSE; } DLLEXPORT void __stdcall D3DPERF_SetOptions(DWORD dwOptions) { } DLLEXPORT DWORD __stdcall D3DPERF_GetStatus(void) { return 0; } DLLEXPORT void __stdcall DebugSetMute(void) { } DLLEXPORT int __stdcall DebugSetLevel(void) { return 0; } // Processor Specific Geometry Pipeline // for P3 SIMD/AMD 3DNow. DLLEXPORT void __stdcall PSGPError(D3DFE_PROCESSVERTICES* a, PSGPERRORID b, UINT c) { } DLLEXPORT void __stdcall PSGPSampleTexture(D3DFE_PROCESSVERTICES* a, UINT b, float(*const c)[4], UINT d, float(*const e)[4]) { } DLLEXPORT dxvk::D3D9ShaderValidator* __stdcall Direct3DShaderValidatorCreate9(void) { return ref(new dxvk::D3D9ShaderValidator()); } DLLEXPORT int __stdcall Direct3D9EnableMaximizedWindowedModeShim(UINT a) { return 0; } }