#include "d3d11_device.h" #include "d3d11_view.h" namespace dxvk { D3D11RenderTargetView::D3D11RenderTargetView( D3D11Device* device, const D3D11_RENDER_TARGET_VIEW_DESC& desc) : m_device (device), m_desc (desc) { } D3D11RenderTargetView::~D3D11RenderTargetView() { } HRESULT D3D11RenderTargetView::QueryInterface(REFIID riid, void** ppvObject) { COM_QUERY_IFACE(riid, ppvObject, IUnknown); COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild); COM_QUERY_IFACE(riid, ppvObject, ID3D11View); COM_QUERY_IFACE(riid, ppvObject, ID3D11RenderTargetView); Logger::warn("D3D11RenderTargetView::QueryInterface: Unknown interface query"); return E_NOINTERFACE; } void D3D11RenderTargetView::GetDevice(ID3D11Device** ppDevice) { *ppDevice = m_device.ref(); } void D3D11RenderTargetView::GetResource(ID3D11Resource **ppResource) { } void D3D11RenderTargetView::GetDesc(D3D11_RENDER_TARGET_VIEW_DESC* pDesc) { *pDesc = m_desc; } }