project('dxvk', ['c', 'cpp'], version : 'v0.80') cpu_family = target_machine.cpu_family() add_project_arguments('-DNOMINMAX', language : 'cpp') dxvk_compiler = meson.get_compiler('cpp') if dxvk_compiler.get_id() == 'msvc' dxvk_cpp_std='c++latest' dxvk_msvc=true else dxvk_cpp_std='c++1z' dxvk_msvc=false endif if dxvk_compiler.get_id() == 'msvc' add_project_arguments('/std:' + dxvk_cpp_std, language : 'cpp') endif dxvk_include_path = include_directories('./include') if (cpu_family == 'x86_64') dxvk_library_path = meson.source_root() + '/lib' else dxvk_library_path = meson.source_root() + '/lib32' endif if meson.get_cross_property('winelib', false) lib_vulkan = declare_dependency(link_args: [ '-lwinevulkan' ]) lib_d3d11 = declare_dependency(link_args: [ '-ld3d11' ]) lib_dxgi = declare_dependency(link_args: [ '-ldxgi' ]) lib_d3dcompiler_43 = declare_dependency(link_args: [ '-L'+dxvk_library_path, '-ld3dcompiler_43' ]) lib_d3dcompiler_47 = declare_dependency(link_args: [ '-ld3dcompiler' ]) exe_ext = '.exe.so' dll_ext = '.dll' def_spec_ext = '.spec' else lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path) lib_d3d11 = dxvk_compiler.find_library('d3d11') lib_dxgi = dxvk_compiler.find_library('dxgi') lib_d3dcompiler_43 = dxvk_compiler.find_library('d3dcompiler_43', dirs : dxvk_library_path) if dxvk_compiler.get_id() == 'msvc' lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler') else lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47') endif exe_ext = '' dll_ext = '' def_spec_ext = '.def' endif glsl_compiler = find_program('glslangValidator') glsl_generator = generator(glsl_compiler, output : [ '@BASENAME@.h' ], arguments : [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ]) dxvk_version = vcs_tag( command: ['git', 'describe', '--dirty=+'], input: 'version.h.in', output: 'version.h') subdir('src') enable_tests = get_option('enable_tests') if enable_tests subdir('tests') endif if dxvk_compiler.get_id() != 'msvc' subdir('utils') endif