#pragma once #include "d3d10_include.h" #ifdef _MSC_VER struct __declspec(uuid("0803425a-57f5-4dd6-9465-a87570834a08")) ID3D10StateBlock; #else __CRT_UUID_DECL(ID3D10StateBlock, 0x0803425a,0x57f5,0x4dd6,0x94,0x65,0xa8,0x75,0x70,0x83,0x4a,0x08); #endif