project('dxvk', ['c', 'cpp'], version : 'v2.2', meson_version : '>= 0.49', default_options : [ 'cpp_std=c++17', 'warning_level=2' ]) cpu_family = target_machine.cpu_family() platform = target_machine.system() cpp = meson.get_compiler('cpp') cc = meson.get_compiler('c') dxvk_is_msvc = cpp.get_id() == 'msvc' compiler_args = [ '-msse', '-msse2', '-msse3', '-mfpmath=sse', '-Wimplicit-fallthrough', # gcc '-Wno-missing-field-initializers', '-Wno-unused-parameter', '-Wno-cast-function-type', # Needed for GetProcAddress. # clang '-Wno-unused-private-field', '-Wno-microsoft-exception-spec', '-Wno-extern-c-compat', '-Wno-unused-const-variable', '-Wno-missing-braces', ] link_args = [] if get_option('build_id') link_args += [ '-Wl,--build-id', ] endif dxvk_include_dirs = [ './include', './include/vulkan/include', './include/spirv/include' ] proj_displayinfo = subproject('libdisplay-info') dep_displayinfo = proj_displayinfo.get_variable('di_dep') if platform == 'windows' compiler_args += [ '-DNOMINMAX', '-D_WIN32_WINNT=0xa00', ] link_args += [ '-static', '-static-libgcc', '-static-libstdc++', # We need to set the section alignment for debug symbols to # work properly as well as avoiding a memcpy from the Wine loader. '-Wl,--file-alignment=4096', ] # Wine's built-in back traces only work with dwarf4 symbols if get_option('debug') compiler_args += [ '-gdwarf-4', ] endif # Enable stdcall fixup on 32-bit if cpu_family == 'x86' link_args += [ '-Wl,--enable-stdcall-fixup', '-Wl,--kill-at', ] endif lib_d3d9 = cpp.find_library('d3d9') lib_d3d11 = cpp.find_library('d3d11') lib_dxgi = cpp.find_library('dxgi') if dxvk_is_msvc lib_d3dcompiler_47 = cpp.find_library('d3dcompiler') else lib_d3dcompiler_47 = cpp.find_library('d3dcompiler_47') endif if dxvk_is_msvc res_ext = '.res' wrc = find_program('rc') wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '/fo', '@OUTPUT@', '@INPUT@' ], ) else res_ext = '.o' wrc = find_program('windres') wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '-i', '@INPUT@', '-o', '@OUTPUT@' ], ) endif dxvk_wsi = 'win32' dxvk_name_prefix = '' compiler_args += ['-DDXVK_WSI_WIN32'] else wrc = find_program('touch') wrc_generator = generator(wrc, output : [ '@BASENAME@_ignored.h' ], arguments : [ '@OUTPUT@' ] ) dxvk_include_dirs += [ './include/native', './include/native/windows', './include/native/directx' ] dxvk_wsi = get_option('dxvk_native_wsi') if dxvk_wsi == 'sdl2' lib_sdl2 = cpp.find_library('SDL2') compiler_args += ['-DDXVK_WSI_SDL2'] elif dxvk_wsi == 'glfw' lib_glfw = cpp.find_library('glfw') compiler_args += ['-DDXVK_WSI_GLFW'] endif dxvk_name_prefix = 'libdxvk_' link_args += [ '-static-libgcc', '-static-libstdc++', ] endif dxvk_include_path = include_directories(dxvk_include_dirs) add_project_arguments(cpp.get_supported_arguments(compiler_args), language: 'cpp') add_project_arguments(cc.get_supported_arguments(compiler_args), language: 'c') add_project_link_arguments(cpp.get_supported_link_arguments(link_args), language: 'cpp') add_project_link_arguments(cc.get_supported_link_arguments(link_args), language: 'c') exe_ext = '' dll_ext = '' def_spec_ext = '.def' glsl_compiler = find_program('glslang', 'glslangValidator') glsl_args = [ '--quiet', '--target-env', 'vulkan1.2', '--vn', '@BASENAME@', '--depfile', '@DEPFILE@', '@INPUT@', '-o', '@OUTPUT@', ] glsl_generator = generator( glsl_compiler, output : [ '@BASENAME@.h' ], depfile : '@BASENAME@.h.d', arguments : glsl_args, ) dxvk_version = vcs_tag( command: ['git', 'describe', '--dirty=+'], input: 'version.h.in', output: 'version.h', ) subdir('src')