#include "d3d11_context_common.h" #include "d3d11_context_def.h" #include "d3d11_context_imm.h" namespace dxvk { template D3D11CommonContext::D3D11CommonContext( D3D11Device* pParent, const Rc& Device, DxvkCsChunkFlags CsFlags) : D3D11DeviceContext(pParent, Device, CsFlags) { } template D3D11CommonContext::~D3D11CommonContext() { } // Explicitly instantiate here template class D3D11CommonContext; template class D3D11CommonContext; }