#pragma once #include namespace dxvk { enum D3D9SpecConstantId : uint32_t { AlphaCompareOp = 0, SamplerType = 1, FogEnabled = 2, VertexFogMode = 3, PixelFogMode = 4, PointMode = 5, ProjectionType = 6, VertexShaderBools = 7, PixelShaderBools = 8, Fetch4 = 9, SamplerDepthMode = 10, SamplerNull = 11, }; }