1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2024-11-28 16:24:13 +01:00
dxvk/src
WinterSnowfall 218b67dd0c [d3d9] Use header back buffer limits during validation
Co-authored-by: Blisto91 <47954800+Blisto91@users.noreply.github.com>
2024-11-28 15:44:00 +01:00
..
d3d8 [d3d8] Partially implement ValidateVertexShader/ValidatePixelShader 2024-11-23 16:58:25 +01:00
d3d9 [d3d9] Use header back buffer limits during validation 2024-11-28 15:44:00 +01:00
d3d10 [build] Generate pkg-config metadata to link to DXVK libraries 2024-05-21 19:18:12 +00:00
d3d11 [dxvk] Always disable exclusive fullscreen 2024-11-25 11:54:55 +01:00
dxbc [dxbc] Fix EvalSnapped offset interpretation 2024-10-27 12:52:15 +01:00
dxgi [dxgi] Introduce dxgi.enableUe4Workarounds option 2024-11-16 17:26:33 +01:00
dxso [dxso] Don't emit FOrdNotEqual 2024-11-11 12:33:40 +01:00
dxvk [dxvk] Always disable exclusive fullscreen 2024-11-25 11:54:55 +01:00
spirv [dxso] Don't emit FOrdNotEqual 2024-11-11 12:33:40 +01:00
util [util] Enable deferSurfaceCreation for the Codename Panzer series 2024-11-27 16:51:54 +01:00
vulkan [dxvk] Enable and use VK_EXT_pageable_device_local_memory if supported 2024-11-08 17:25:54 +01:00
wsi [build] Fix native GLFW build 2024-11-11 22:33:52 +01:00
meson.build [d3d8] Implement Direct3D 8 Frontend 2024-07-07 11:10:48 +00:00