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dxvk/src/d3d11/d3d11_options.cpp
Philip Rebohle 012a5c2f74
[d3d11] Add option to enforce anisotropic filtering
When setting d3d11.samplerAnisotropy to a non-negative value,
AF will be either disabled (0) or enabled with the given
anisotropy (>0) for all samplers.
2018-09-10 15:42:55 +02:00

14 lines
512 B
C++

#include <unordered_map>
#include "d3d11_options.h"
namespace dxvk {
D3D11Options::D3D11Options(const Config& config) {
this->allowMapFlagNoWait = config.getOption<bool>("d3d11.allowMapFlagNoWait", false);
this->fakeStreamOutSupport = config.getOption<bool>("d3d11.fakeStreamOutSupport", false);
this->maxTessFactor = config.getOption<int32_t>("d3d11.maxTessFactor", 0);
this->samplerAnisotropy = config.getOption<int32_t>("d3d11.samplerAnisotropy", -1);
}
}