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mirror of https://github.com/doitsujin/dxvk.git synced 2025-03-23 18:19:41 +01:00
Robin Kertels 01f633289b [d3d9] Use mapped slice when locking POOL_DEFAULT textures
Fixes an issue where the game would end up using the wrong
buffer slice if it previously mapped the same texture with DISCARD.

Fixes #2329
2021-10-15 10:46:40 +01:00
..
2021-09-03 12:54:50 +02:00
2021-08-05 20:55:54 +00:00
2021-10-01 14:18:42 +02:00