1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-24 04:54:14 +01:00
Joshua Ashton 0343938c2e [util] Enable d3d9.forceSamplerTypeSpecConstants for Halo [CE]
The game uses incorrect sampler types in the shaders for glass rendering which breaks it on native + us if we don't spec-constantly chose the sampler type automagically.
2020-01-01 20:58:42 +00:00
..
2019-07-18 13:34:52 +02:00
2019-12-18 23:18:01 +00:00
2017-10-10 23:32:13 +02:00
2019-12-11 03:18:39 +01:00
2019-12-11 03:18:39 +01:00
2019-11-26 16:09:35 +01:00