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dxvk/src/d3d11/d3d11_view.h

48 lines
1.0 KiB
C++

#pragma once
#include <dxvk_device.h>
#include "d3d11_device_child.h"
namespace dxvk {
class D3D11Device;
class D3D11RenderTargetView : public D3D11DeviceChild<ID3D11RenderTargetView> {
public:
D3D11RenderTargetView(
D3D11Device* device,
ID3D11Resource* resource,
const D3D11_RENDER_TARGET_VIEW_DESC& desc,
Rc<DxvkImageView> view);
~D3D11RenderTargetView();
HRESULT QueryInterface(
REFIID riid,
void** ppvObject) final;
void GetDevice(
ID3D11Device **ppDevice) final;
void GetResource(
ID3D11Resource **ppResource) final;
void GetDesc(
D3D11_RENDER_TARGET_VIEW_DESC* pDesc) final;
Rc<DxvkImageView> GetDXVKImageView();
private:
D3D11Device* const m_device;
Com<ID3D11Resource> m_resource;
D3D11_RENDER_TARGET_VIEW_DESC m_desc;
Rc<DxvkImageView> m_view;
};
}