mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 09:23:53 +01:00
9f4baf3f55
The refcounting for d3d9 swapchain surfaces is very funny. They don't actually hold any form of reference to their parent, unlike the surface->texture relationship. When a swapchain is destroyed, the surfaces become orphans (like offscreen rendertargets) if they are still reffed. Calling GetContainer on them when orphaned will return E_NOINTERFACE and nullptr for __uuidof(IDirect3DSwapChain) Fixes some potential lingering refs on the device.
66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
#pragma once
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#include "d3d9_subresource.h"
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#include "d3d9_common_texture.h"
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#include "../util/util_gdi.h"
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#include <algorithm>
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namespace dxvk {
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using D3D9GDIDesc = D3DKMT_DESTROYDCFROMMEMORY;
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using D3D9SurfaceBase = D3D9Subresource<IDirect3DSurface9>;
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class D3D9Surface final : public D3D9SurfaceBase {
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public:
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D3D9Surface(
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D3D9DeviceEx* pDevice,
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const D3D9_COMMON_TEXTURE_DESC* pDesc,
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IUnknown* pContainer);
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D3D9Surface(
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D3D9DeviceEx* pDevice,
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D3D9CommonTexture* pTexture,
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UINT Face,
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UINT MipLevel,
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IDirect3DBaseTexture9* pBaseTexture);
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void AddRefPrivate();
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void ReleasePrivate();
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject);
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D3DRESOURCETYPE STDMETHODCALLTYPE GetType() final;
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HRESULT STDMETHODCALLTYPE GetDesc(D3DSURFACE_DESC *pDesc) final;
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HRESULT STDMETHODCALLTYPE LockRect(D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) final;
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HRESULT STDMETHODCALLTYPE UnlockRect() final;
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HRESULT STDMETHODCALLTYPE GetDC(HDC *phDC) final;
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HRESULT STDMETHODCALLTYPE ReleaseDC(HDC hDC) final;
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inline VkExtent2D GetSurfaceExtent() const {
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const auto* desc = m_texture->Desc();
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return VkExtent2D {
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std::max(1u, desc->Width >> GetMipLevel()),
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std::max(1u, desc->Height >> GetMipLevel())
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};
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}
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void ClearContainer();
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private:
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D3D9GDIDesc m_dcDesc;
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};
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} |