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com
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[d3d11] Allow choosing type wrapper for D3D11DeviceChild base class
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2019-10-14 01:44:27 +02:00 |
config
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[util] Report Nvidia GPUs for Modern Warfare Remastered
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2019-10-04 18:35:36 +02:00 |
log
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[util] Improve multi-line logging
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2019-07-18 13:34:52 +02:00 |
rc
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[dxvk] Implemented more query and query pool methods
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2018-02-13 13:43:27 +01:00 |
sha1
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[util] Add missing != operator to Sha1Hash
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2019-10-18 00:33:40 +02:00 |
sync
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[dxvk] Add new signal class
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2019-07-08 00:16:00 +02:00 |
meson.build
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[util] Move GetAdapterLUID out of DXGI internals
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2019-10-02 08:42:22 +02:00 |
thread.h
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[util] Add method to set thread priority
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2018-11-15 12:17:18 +01:00 |
util_bit.h
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[dxvk] Use memcmp replacement for pipeline state lookup
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2019-10-07 22:01:48 +02:00 |
util_enum.h
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[dxbc] Added operand index decoder, entry point declaration
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2017-10-29 02:35:16 +02:00 |
util_env.cpp
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Retrieve the function pointer once (#1198)
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2019-09-22 10:11:17 +02:00 |
util_env.h
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[util] Add method to retrieve full exe path
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2019-08-17 11:50:39 +02:00 |
util_error.h
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Initial commit
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2017-10-10 23:32:13 +02:00 |
util_flags.h
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[util] Add == and != operator to Flags
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2018-06-06 23:09:23 +02:00 |
util_gdi.cpp
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[util] Add helpers for GDI/DDI interop
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2019-09-20 01:44:18 +02:00 |
util_gdi.h
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[util] Add helpers for GDI/DDI interop
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2019-09-20 01:44:18 +02:00 |
util_lazy.h
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[util] Add helper for lazy initialization
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2019-07-30 20:00:35 +02:00 |
util_likely.h
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[util] Add likely/unlikely macros
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2018-11-29 22:53:04 +01:00 |
util_luid.cpp
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[util] Move GetAdapterLUID out of DXGI internals
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2019-10-02 08:42:22 +02:00 |
util_luid.h
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[util] Move GetAdapterLUID out of DXGI internals
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2019-10-02 08:42:22 +02:00 |
util_math.h
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[util] Fix includes
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2018-05-09 20:37:49 +02:00 |
util_string.cpp
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[util] Implement tows method to convert strings to wide strings
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2019-02-11 21:35:32 +01:00 |
util_string.h
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[util] Implement tows method to convert strings to wide strings
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2019-02-11 21:35:32 +01:00 |