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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-14 18:23:52 +01:00
dxvk/src/d3d9
2020-09-10 15:56:38 +02:00
..
shaders [d3d9] Implement YV12 video format 2020-08-17 22:32:30 +01:00
d3d9_adapter.cpp [d3d9] Allow D3DFMT_NULL as RenderTargetFormat in CheckDepthStencilMatch 2020-05-19 04:12:36 +01:00
d3d9_adapter.h [d3d9] Enumerate adapters by display 2020-02-21 18:03:57 +00:00
d3d9_buffer.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_buffer.h [d3d9] Implement PreLoad for buffers + textures 2020-06-11 05:53:33 +01:00
d3d9_caps.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_common_buffer.cpp [d3d9] Only use DEVICE_LOCAL memory for small dynamic buffers 2020-07-20 18:36:20 +01:00
d3d9_common_buffer.h [d3d9] Handle edge cases around implicit discard 2020-08-15 05:45:01 +01:00
d3d9_common_texture.cpp [d3d9] Implement YV12 video format 2020-08-17 22:32:30 +01:00
d3d9_common_texture.h [d3d9] Replace macropixel size with plane count 2020-08-07 10:56:26 +01:00
d3d9_constant_layout.h [d3d9] Use spec constants for bool constants 2020-01-27 14:21:21 +01:00
d3d9_constant_set.h [d3d9] Store copy of shader metadata in constant set 2020-02-06 17:58:15 +01:00
d3d9_cursor.cpp [d3d9] Avoid setting cursor position if we are already at that position 2020-02-20 01:44:50 +00:00
d3d9_cursor.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_device_child.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_device.cpp [d3d9] Handle edge cases around implicit discard 2020-08-15 05:45:01 +01:00
d3d9_device.h [d3d9] Only enable FETCH4 when POINT sampling 2020-06-14 00:38:36 +01:00
d3d9_fixed_function.cpp Handle non-ASCII characters properly in paths 2020-09-10 15:56:38 +02:00
d3d9_fixed_function.h [d3d9] Don't perform clipping in FF if disabled 2020-02-14 19:19:22 +00:00
d3d9_format_helpers.cpp [d3d9] Implement YV12 video format 2020-08-17 22:32:30 +01:00
d3d9_format_helpers.h [d3d9] Replace macropixel size with plane count 2020-08-07 10:56:26 +01:00
d3d9_format.cpp [d3d9] Implement YV12 video format 2020-08-17 22:32:30 +01:00
d3d9_format.h [d3d9] Implement YV12 video format 2020-08-17 22:32:30 +01:00
d3d9_hud.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_hud.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_include.h [d3d9] Don't declspec dllexport on MinGW builds 2020-04-02 02:00:42 +01:00
d3d9_initializer.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_initializer.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_interface.cpp [d3d9] Enumerate adapters by display 2020-02-21 18:03:57 +00:00
d3d9_interface.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_main.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_monitor.cpp [d3d9] Allow arbitrary backbuffer/adapter formats 2020-03-18 06:00:28 +00:00
d3d9_monitor.h [d3d9] Allow arbitrary backbuffer/adapter formats 2020-03-18 06:00:28 +00:00
d3d9_multithread.cpp [util] Add generic recursive spinlock 2020-03-15 03:43:04 +01:00
d3d9_multithread.h [util] Add generic recursive spinlock 2020-03-15 03:43:04 +01:00
d3d9_names.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_names.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_options.cpp [d3d9] Revert Nekopara hacks 2020-06-05 23:15:10 +01:00
d3d9_options.h [d3d9] Revert Nekopara hacks 2020-06-05 23:15:10 +01:00
d3d9_query.cpp [d3d9] Delegate VCACHE check to QuerySupported 2020-02-28 00:59:44 +00:00
d3d9_query.h [d3d9] Delegate VCACHE check to QuerySupported 2020-02-28 00:59:44 +00:00
d3d9_resource.h [d3d9] Implement PreLoad for buffers + textures 2020-06-11 05:53:33 +01:00
d3d9_sampler.cpp [d3d9] Convert border color to float in CS thread 2020-05-07 13:11:59 +01:00
d3d9_sampler.h [d3d9] Improve sampler anisotropy normalization 2020-05-21 08:58:39 +01:00
d3d9_shader_permutations.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_shader_validator.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_shader.cpp Handle non-ASCII characters properly in paths 2020-09-10 15:56:38 +02:00
d3d9_shader.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_spec_constants.h [d3d9, dxso] Implement FETCH4 2020-05-25 06:13:21 +01:00
d3d9_state.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_state.h [d3d9] Perform FF vertex clipping in world space 2020-02-14 19:09:02 +00:00
d3d9_stateblock.cpp [d3d9] Fix multiplication order in D3D9StateBlock::MultiplyStateTransform 2020-02-10 06:22:58 +00:00
d3d9_stateblock.h [d3d9] Check correct sampler bitfield when applying/capturing sampler state 2020-02-06 22:37:50 +00:00
d3d9_subresource.h [d3d9] Implement PreLoad for buffers + textures 2020-06-11 05:53:33 +01:00
d3d9_surface.cpp [d3d9] Move pLockedBox/Rect checks to subresource 2020-05-26 13:14:58 +01:00
d3d9_surface.h [d3d9] Fix swapchain surface refs once and for all 2020-04-26 13:32:22 +01:00
d3d9_swapchain.cpp [util] Rework tearFree as a Tristate 2020-05-02 10:18:13 +02:00
d3d9_swapchain.h [d3d9] Fix swapchain surface refs once and for all 2020-04-26 13:32:22 +01:00
d3d9_swvp_emu.cpp [spirv] Allow specifying the SPIR-V version explicitly 2019-12-18 17:36:46 +01:00
d3d9_swvp_emu.h fix clang errors 2020-07-21 11:41:28 +02:00
d3d9_texture.cpp [d3d9] Move pLockedBox/Rect checks to subresource 2020-05-26 13:14:58 +01:00
d3d9_texture.h [d3d9] Mark mips as dirty when the filter changes 2020-06-11 05:53:33 +01:00
d3d9_util.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_util.h [d3d9] Add equality operator overloads for POINT 2020-02-20 01:39:13 +00:00
d3d9_vertex_declaration.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_vertex_declaration.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
d3d9_volume.cpp [d3d9] Move pLockedBox/Rect checks to subresource 2020-05-26 13:14:58 +01:00
d3d9_volume.h [d3d9] Don't pass format mapping to D3D9CommonTexture 2020-01-17 17:47:08 +01:00
d3d9.def [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
meson.build [d3d9] Implement YV12 video format 2020-08-17 22:32:30 +01:00
version.rc [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00