1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-01-05 19:46:15 +01:00
dxvk/src/dxbc
Philip Rebohle aa76bae32a
[dxbc] Fix incorrect OpSelectionMerge instruction
Fixes a regression introduced in v0.53 that would cause
Witcher 3 to crash when enabling Nvidia Hairworks on RADV.
2018-05-31 14:20:12 +02:00
..
dxbc_analysis.cpp [dxbc] Scan for discard and derivative instructions 2018-05-26 17:08:08 +02:00
dxbc_analysis.h [dxbc] Scan for discard and derivative instructions 2018-05-26 17:08:08 +02:00
dxbc_chunk_isgn.cpp [dxbc] Vertex inputs now respect attribute type 2018-01-01 23:31:01 +01:00
dxbc_chunk_isgn.h Add support for MSVC, attempt 3 (#130) 2018-03-06 18:34:34 +01:00
dxbc_chunk_shex.cpp [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_chunk_shex.h [dxbc] Shader decoder and compiler overhaul (2/2) 2017-12-18 00:46:44 +01:00
dxbc_common.cpp [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_common.h [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_compiler.cpp [dxbc] Fix incorrect OpSelectionMerge instruction 2018-05-31 14:20:12 +02:00
dxbc_compiler.h [dxbc] Bound-check dynamically indexed constant buffer reads 2018-05-31 10:13:32 +02:00
dxbc_decoder.cpp [dxbc] Refactored opcode controls 2018-04-10 08:01:54 +02:00
dxbc_decoder.h [dxbc] Remove DxbcImageInfo::layered property 2018-05-24 12:07:03 +02:00
dxbc_defs.cpp [dxbc] Implement geometry shader instancing 2018-05-22 19:36:53 +02:00
dxbc_defs.h [dxbc] Fix bit scan instructions 2018-05-12 01:39:23 +02:00
dxbc_enums.h [dxbc] Implement ImmAtomic*Min/Max instructions 2018-04-02 10:58:26 +02:00
dxbc_header.cpp [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_header.h [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_include.h [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_module.cpp [dxbc] Run analyzer before creating compiler object 2018-05-26 17:46:49 +02:00
dxbc_module.h [dxbc] Write shader name to the generated SPIR-V 2018-04-15 21:00:08 +02:00
dxbc_names.cpp [dxbc] Moved all operators in dxbc_names to dxvk namespace (#296) 2018-04-17 17:33:07 +02:00
dxbc_names.h [dxbc] Moved all operators in dxbc_names to dxvk namespace (#296) 2018-04-17 17:33:07 +02:00
dxbc_options.cpp [dxbc] Add per-device option for deferred kills 2018-05-26 17:08:39 +02:00
dxbc_options.h [dxbc] Add per-device option for deferred kills 2018-05-26 17:08:39 +02:00
dxbc_reader.cpp [d3d11] Implemented basic shader creation methods 2017-12-06 18:54:01 +01:00
dxbc_reader.h [d3d11] Implemented basic shader creation methods 2017-12-06 18:54:01 +01:00
dxbc_tag.h [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_util.cpp [dxbc] Fixed incorrect shader resource slot computation 2018-04-21 14:01:27 +02:00
dxbc_util.h [d3d11] Implemented D3D11 parts of append/consume buffers 2018-01-11 12:23:55 +01:00
meson.build [dxbc] Add analyzer stub 2018-03-22 20:01:57 +01:00