mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-13 16:08:50 +01:00
344 lines
9.6 KiB
C++
344 lines
9.6 KiB
C++
#include "d3d10_texture.h"
|
|
|
|
#include "../d3d11/d3d11_device.h"
|
|
#include "../d3d11/d3d11_context.h"
|
|
#include "../d3d11/d3d11_texture.h"
|
|
|
|
namespace dxvk {
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture1D::QueryInterface(
|
|
REFIID riid,
|
|
void** ppvObject) {
|
|
return m_d3d11->QueryInterface(riid, ppvObject);
|
|
}
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE D3D10Texture1D::AddRef() {
|
|
return m_d3d11->AddRef();
|
|
}
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE D3D10Texture1D::Release() {
|
|
return m_d3d11->Release();
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture1D::GetDevice(
|
|
ID3D10Device** ppDevice) {
|
|
GetD3D10Device(m_d3d11, ppDevice);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture1D::GetPrivateData(
|
|
REFGUID guid,
|
|
UINT* pDataSize,
|
|
void* pData) {
|
|
return m_d3d11->GetPrivateData(guid, pDataSize, pData);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture1D::SetPrivateData(
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void* pData) {
|
|
return m_d3d11->SetPrivateData(guid, DataSize, pData);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture1D::SetPrivateDataInterface(
|
|
REFGUID guid,
|
|
const IUnknown* pData) {
|
|
return m_d3d11->SetPrivateDataInterface(guid, pData);
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture1D::GetType(
|
|
D3D10_RESOURCE_DIMENSION* rType) {
|
|
*rType = D3D10_RESOURCE_DIMENSION_TEXTURE1D;
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture1D::SetEvictionPriority(
|
|
UINT EvictionPriority) {
|
|
m_d3d11->SetEvictionPriority(EvictionPriority);
|
|
}
|
|
|
|
|
|
UINT STDMETHODCALLTYPE D3D10Texture1D::GetEvictionPriority() {
|
|
return m_d3d11->GetEvictionPriority();
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture1D::Map(
|
|
UINT Subresource,
|
|
D3D10_MAP MapType,
|
|
UINT MapFlags,
|
|
void** ppData) {
|
|
Com<ID3D11DeviceContext> ctx;
|
|
GetD3D11Context(m_d3d11, &ctx);
|
|
|
|
D3D11_MAPPED_SUBRESOURCE sr;
|
|
HRESULT hr = ctx->Map(m_d3d11, Subresource,
|
|
D3D11_MAP(MapType), MapFlags, &sr);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (ppData != nullptr) {
|
|
*ppData = sr.pData;
|
|
return S_OK;
|
|
} return S_FALSE;
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture1D::Unmap(
|
|
UINT Subresource) {
|
|
Com<ID3D11DeviceContext> ctx;
|
|
GetD3D11Context(m_d3d11, &ctx);
|
|
|
|
ctx->Unmap(m_d3d11, Subresource);
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture1D::GetDesc(
|
|
D3D10_TEXTURE1D_DESC* pDesc) {
|
|
D3D11_TEXTURE1D_DESC d3d11Desc;
|
|
m_d3d11->GetDesc(&d3d11Desc);
|
|
|
|
pDesc->Width = d3d11Desc.Width;
|
|
pDesc->MipLevels = d3d11Desc.MipLevels;
|
|
pDesc->ArraySize = d3d11Desc.ArraySize;
|
|
pDesc->Format = d3d11Desc.Format;
|
|
pDesc->Usage = D3D10_USAGE(d3d11Desc.Usage);
|
|
pDesc->BindFlags = d3d11Desc.BindFlags & 0x7F;
|
|
pDesc->CPUAccessFlags = d3d11Desc.CPUAccessFlags;
|
|
pDesc->MiscFlags = ConvertD3D11ResourceFlags(d3d11Desc.MiscFlags);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture2D::QueryInterface(
|
|
REFIID riid,
|
|
void** ppvObject) {
|
|
return m_d3d11->QueryInterface(riid, ppvObject);
|
|
}
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE D3D10Texture2D::AddRef() {
|
|
return m_d3d11->AddRef();
|
|
}
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE D3D10Texture2D::Release() {
|
|
return m_d3d11->Release();
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture2D::GetDevice(
|
|
ID3D10Device** ppDevice) {
|
|
GetD3D10Device(m_d3d11, ppDevice);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture2D::GetPrivateData(
|
|
REFGUID guid,
|
|
UINT* pDataSize,
|
|
void* pData) {
|
|
return m_d3d11->GetPrivateData(guid, pDataSize, pData);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture2D::SetPrivateData(
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void* pData) {
|
|
return m_d3d11->SetPrivateData(guid, DataSize, pData);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture2D::SetPrivateDataInterface(
|
|
REFGUID guid,
|
|
const IUnknown* pData) {
|
|
return m_d3d11->SetPrivateDataInterface(guid, pData);
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture2D::GetType(
|
|
D3D10_RESOURCE_DIMENSION* rType) {
|
|
*rType = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture2D::SetEvictionPriority(
|
|
UINT EvictionPriority) {
|
|
m_d3d11->SetEvictionPriority(EvictionPriority);
|
|
}
|
|
|
|
|
|
UINT STDMETHODCALLTYPE D3D10Texture2D::GetEvictionPriority() {
|
|
return m_d3d11->GetEvictionPriority();
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture2D::Map(
|
|
UINT Subresource,
|
|
D3D10_MAP MapType,
|
|
UINT MapFlags,
|
|
D3D10_MAPPED_TEXTURE2D* pMappedTex2D) {
|
|
Com<ID3D11DeviceContext> ctx;
|
|
GetD3D11Context(m_d3d11, &ctx);
|
|
|
|
D3D11_MAPPED_SUBRESOURCE sr;
|
|
HRESULT hr = ctx->Map(m_d3d11, Subresource,
|
|
D3D11_MAP(MapType), MapFlags, &sr);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (pMappedTex2D != nullptr) {
|
|
pMappedTex2D->pData = sr.pData;
|
|
pMappedTex2D->RowPitch = sr.RowPitch;
|
|
return S_OK;
|
|
} return S_FALSE;
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture2D::Unmap(
|
|
UINT Subresource) {
|
|
Com<ID3D11DeviceContext> ctx;
|
|
GetD3D11Context(m_d3d11, &ctx);
|
|
|
|
ctx->Unmap(m_d3d11, Subresource);
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture2D::GetDesc(
|
|
D3D10_TEXTURE2D_DESC* pDesc) {
|
|
D3D11_TEXTURE2D_DESC d3d11Desc;
|
|
m_d3d11->GetDesc(&d3d11Desc);
|
|
|
|
pDesc->Width = d3d11Desc.Width;
|
|
pDesc->Height = d3d11Desc.Height;
|
|
pDesc->MipLevels = d3d11Desc.MipLevels;
|
|
pDesc->ArraySize = d3d11Desc.ArraySize;
|
|
pDesc->Format = d3d11Desc.Format;
|
|
pDesc->SampleDesc = d3d11Desc.SampleDesc;
|
|
pDesc->Usage = D3D10_USAGE(d3d11Desc.Usage);
|
|
pDesc->BindFlags = d3d11Desc.BindFlags & 0x7F;
|
|
pDesc->CPUAccessFlags = d3d11Desc.CPUAccessFlags;
|
|
pDesc->MiscFlags = ConvertD3D11ResourceFlags(d3d11Desc.MiscFlags);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture3D::QueryInterface(
|
|
REFIID riid,
|
|
void** ppvObject) {
|
|
return m_d3d11->QueryInterface(riid, ppvObject);
|
|
}
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE D3D10Texture3D::AddRef() {
|
|
return m_d3d11->AddRef();
|
|
}
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE D3D10Texture3D::Release() {
|
|
return m_d3d11->Release();
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture3D::GetDevice(
|
|
ID3D10Device** ppDevice) {
|
|
GetD3D10Device(m_d3d11, ppDevice);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture3D::GetPrivateData(
|
|
REFGUID guid,
|
|
UINT* pDataSize,
|
|
void* pData) {
|
|
return m_d3d11->GetPrivateData(guid, pDataSize, pData);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture3D::SetPrivateData(
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void* pData) {
|
|
return m_d3d11->SetPrivateData(guid, DataSize, pData);
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture3D::SetPrivateDataInterface(
|
|
REFGUID guid,
|
|
const IUnknown* pData) {
|
|
return m_d3d11->SetPrivateDataInterface(guid, pData);
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture3D::GetType(
|
|
D3D10_RESOURCE_DIMENSION* rType) {
|
|
*rType = D3D10_RESOURCE_DIMENSION_TEXTURE3D;
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture3D::SetEvictionPriority(
|
|
UINT EvictionPriority) {
|
|
m_d3d11->SetEvictionPriority(EvictionPriority);
|
|
}
|
|
|
|
|
|
UINT STDMETHODCALLTYPE D3D10Texture3D::GetEvictionPriority() {
|
|
return m_d3d11->GetEvictionPriority();
|
|
}
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D10Texture3D::Map(
|
|
UINT Subresource,
|
|
D3D10_MAP MapType,
|
|
UINT MapFlags,
|
|
D3D10_MAPPED_TEXTURE3D* pMappedTex3D) {
|
|
Com<ID3D11DeviceContext> ctx;
|
|
GetD3D11Context(m_d3d11, &ctx);
|
|
|
|
D3D11_MAPPED_SUBRESOURCE sr;
|
|
HRESULT hr = ctx->Map(m_d3d11, Subresource,
|
|
D3D11_MAP(MapType), MapFlags, &sr);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (pMappedTex3D != nullptr) {
|
|
pMappedTex3D->pData = sr.pData;
|
|
pMappedTex3D->RowPitch = sr.RowPitch;
|
|
pMappedTex3D->DepthPitch = sr.DepthPitch;
|
|
return S_OK;
|
|
} return S_FALSE;
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture3D::Unmap(
|
|
UINT Subresource) {
|
|
Com<ID3D11DeviceContext> ctx;
|
|
GetD3D11Context(m_d3d11, &ctx);
|
|
|
|
ctx->Unmap(m_d3d11, Subresource);
|
|
}
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D10Texture3D::GetDesc(
|
|
D3D10_TEXTURE3D_DESC* pDesc) {
|
|
D3D11_TEXTURE3D_DESC d3d11Desc;
|
|
m_d3d11->GetDesc(&d3d11Desc);
|
|
|
|
pDesc->Width = d3d11Desc.Width;
|
|
pDesc->Height = d3d11Desc.Height;
|
|
pDesc->Depth = d3d11Desc.Depth;
|
|
pDesc->MipLevels = d3d11Desc.MipLevels;
|
|
pDesc->Format = d3d11Desc.Format;
|
|
pDesc->Usage = D3D10_USAGE(d3d11Desc.Usage);
|
|
pDesc->BindFlags = d3d11Desc.BindFlags & 0x7F;
|
|
pDesc->CPUAccessFlags = d3d11Desc.CPUAccessFlags;
|
|
pDesc->MiscFlags = ConvertD3D11ResourceFlags(d3d11Desc.MiscFlags);
|
|
}
|
|
|
|
} |